Windmill: Difference between revisions

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*It is possible to jump and move around during Windmill.
*It is possible to jump and move around during Windmill.
*'''[Enhanced] Windmill''' does {{formatnum:{{#expr: 382*15}}}}%~{{formatnum:{{#expr: 382*34}}}}% ({{formatnum:{{#expr: 95*15}}}}%~{{formatnum:{{#expr: 95*34}}}}% in PvP) Physical Damage.
*'''[Enhanced] Windmill''' does {{formatnum:{{#expr: 382*15}}}}%~{{formatnum:{{#expr: 382*34}}}}% ({{formatnum:{{#expr: 95*15}}}}%~{{formatnum:{{#expr: 95*34}}}}% in PvP) Physical Damage.
*'''Windmill''' grants a large amount of Awakening Charge, MP and quickly fills the Way of the Sword gauge. However, the same applies to opponents in PvP, so be cautious when using it there.
*'''Windmill''' grants a large amount of Awakening Charge and MP. However, the same applies to opponents in PvP, so be cautious when using it there.
*The user will be in Super Armor during Windmill, which will grant a 30% damage reduction.
*The user will be in Super Armor during Windmill, which will grant a 30% damage reduction.
**'''Windmill''' can be interrupted by attack and status effects which completely impair mobility such as Shadow Charger's grab or status effects like Stun, Petrifying, Frozen or Sleep.
**'''Windmill''' can be interrupted by attack and status effects which completely impair mobility such as Shadow Charger's grab or status effects like Stun, Petrifying, Frozen or Sleep.
*While [[Armageddon Blade]] appears as if it should extend the skill's range, it does not have any effect on the current version of '''Windmill'''.
*While [[Armageddon Blade]] appears as if it should extend the skill's range, it does not have any effect on the current version of '''Windmill'''.
===NA===
===NA===
*Due to the large amount of hits, the skill can very quickly consume or fill up the Way of the Sword gauge.
*With Level 4 [[Vitality]], the skill does {{formatnum:{{#expr: (382*15)*1.2}}}}%~{{formatnum:{{#expr: (382*34)*1.2}}}}% ({{formatnum:{{#expr: (95*15)*1.1}}}}%~{{formatnum:{{#expr: (95*34)*1.1}}}}% in PvP) Physical Damage.
*With Level 4 [[Vitality]], the skill does {{formatnum:{{#expr: (382*15)*1.2}}}}%~{{formatnum:{{#expr: (382*34)*1.2}}}}% ({{formatnum:{{#expr: (95*15)*1.1}}}}%~{{formatnum:{{#expr: (95*34)*1.1}}}}% in PvP) Physical Damage.
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