Time Interference: Difference between revisions
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| align="left" | 1 || 90 || 1 || 0.5 Seconds || 20% || 50% || -10 MP | | align="left" | 1 || 90 || 1 || 0.5 Seconds || 20% || 50% || -10 MP | ||
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*[[Dynamo Configuration - Space Breach]] and [[Maximum Strike]] will ignore guard status. | |||
*[[Mind Break]] if used on a target already affected by [[Status Effects|Mind Break]] will ignore both guard status and defense. | |||
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== Skill Information (07/18/2019 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Reverse Circle]] !! [[Void Field]] !! [[Moonlight Rhapsody]] !! [[Reverse Stigma]] !! [[Mind Break]] | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! DMP Usage !! [[Status Effects|Stun]] Duration !! [[Status Effects|Bondage]] Duration Increase !! Rhapsody Interval Decrease !! MP Burn !! Max Targets | |||
|- | |||
| align="left" | 1 || 90 || 1 || 0.5 Seconds || 20% || 50% || -10 MP || 5 | |||
|} | |} | ||
*[[Dynamo Configuration - Space Breach]] and [[Maximum Strike]] will ignore guard status. | *[[Dynamo Configuration - Space Breach]] and [[Maximum Strike]] will ignore guard status. |