Queen's Verdict: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*For some reason, the '''Plasma Explosion''' will do 10 hits in the training room, rather than the 9 hits it does anywhere else, even on the same enemies through the use of | *For some reason, the '''Plasma Explosion''' will do 10 hits in the training room, rather than the 9 hits it does anywhere else, even on the same enemies through the use of monster cards. | ||
*The plasma explosion can hit enemies just short of the edge of the screen. The spear has a little bit less range but still connects quite far ahead. | *The plasma explosion can hit enemies just short of the edge of the screen. The spear has a little bit less range but still connects quite far ahead. | ||
*The explosion will launch enemies away on its final hit, though enemies close enough can still be caught afterwards quite easily. | *The explosion will launch enemies away on its final hit, though enemies close enough can still be caught afterwards quite easily. |