Arrow Mastery: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Enhanced_Bowstring.png]]<br>
| [[Image:Enhanced_Bowstring.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' Strengthens and enhances the damage of normal arrow attacks.
| '''[Passive]''' Strengthens and enhances the damage of normal arrow attacks.
|}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
|- style="background:#90EE90;"
| '''Class'''
! Class             !! Master !! Level Required !! SP Cost Per Level !! Alternative
| '''Master'''
| '''Level Requirement'''
| '''SP Used Per Level'''
| '''Alternative'''
|-
|-
| [[Sniping Ranger]]
| [[Sniping Ranger]] || Lv. 20 || 35             || 3                 || [[Gentle Arrow]]
| align=center {{!}} Lv.20
| align=center {{!}} 35
| align=center {{!}} 3
| align=center {{!}} [[Gentle Arrow]]
|}
|}
<br>
<br>


== Skill Information  ==
== Skill Information  ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- align=center style="border-style: solid; border-width: 1px; background-color:#90EE90"
|- style="background:#90EE90;"
{{!}} '''Skill<br>Level'''
! Skill level !! Required Level !! Arrow Damage<br>Increase !! Strong Shot<br>Chance
{{!}} '''Required<br>Level'''
|-
{{!}} '''Arrow Damage<br>Increase'''
| align="left" | 1 || rowspan="2" | 35 || 5% || 3%
{{!}} '''Strong Shot<br>Chance'''
|-
{{!}}- align=center
| align="left" | 2 || 5.5% || 4%
{{!}} align=left {{!}} 1 <!----- Skill Level ----->
|-
{{!}} 35
| align="left" | 3 || 36 || 6% || 5%
{{!}} 5%
|-
{{!}} 3%
| align="left" | 4 || 39 || 6.5% || 6%
{{!}}- align=center
|-
{{!}} align=left {{!}} 2 <!----- Skill Level ----->
| align="left" | 5 || 42 || 7% || 7%
{{!}} 35
|-
{{!}} 5.5%
| align="left" | 6 || 45 || 7.5% || 8%
{{!}} 4%
|-
{{!}}- align=center
| align="left" | 7 || 48 || 8% || 9%
{{!}} align=left {{!}} 3 <!----- Skill Level ----->
|-
{{!}} 36
| align="left" | 8 || 51 || 8.5% || 10%
{{!}} 6%
|-
{{!}} 5%
| align="left" | 9 || 54 || 9% || 11%
{{!}}- align=center
|-
{{!}} align=left {{!}} 4 <!----- Skill Level ----->
| align="left" | 10 || 57 || 9.5% || 12%
{{!}} 39
|-
{{!}} 6.5%
| align="left" | 11 || 60 || 10% || 13%
{{!}} 6%
|-
{{!}}- align=center
| align="left" | 12 || 63 || 10.5% || 14%
{{!}} align=left {{!}} 5 <!----- Skill Level ----->
|-
{{!}} 42
| align="left" | 13 || 66 || 11% || 15%
{{!}} 7%
|-
{{!}} 7%
| align="left" | 14 || 69 || 11.5% || 16%
{{!}}- align=center
|-
{{!}} align=left {{!}} 6 <!----- Skill Level ----->
| align="left" | 15 || 72 || 12% || 17%
{{!}} 45
|}
{{!}} 7.5%
{{!}} 8%
{{!}}- align=center
{{!}} align=left {{!}} 7 <!----- Skill Level ----->
{{!}} 48
{{!}} 8%
{{!}} 9%
{{!}}- align=center
{{!}} align=left {{!}} 8 <!----- Skill Level ----->
{{!}} 51
{{!}} 8.5%
{{!}} 10%
{{!}}- align=center
{{!}} align=left {{!}} 9 <!----- Skill Level ----->
{{!}} 54
{{!}} 9%
{{!}} 11%
{{!}}- align=center
{{!}} align=left {{!}} 10 <!----- Skill Level ----->
{{!}} 57
{{!}} 9.5%
{{!}} 12%
{{!}}- align=center
{{!}} align=left {{!}} 11 <!----- Skill Level ----->
{{!}} 60
{{!}} 10%
{{!}} 13%
{{!}}- align=center
{{!}} align=left {{!}} 12 <!----- Skill Level ----->
{{!}} 63
{{!}} 10.5%
{{!}} 14%
{{!}}- align=center
{{!}} align=left {{!}} 13 <!----- Skill Level ----->
{{!}} 66
{{!}} 11%
{{!}} 15%
{{!}}- align=center
{{!}} align=left {{!}} 14 <!----- Skill Level ----->
{{!}} 69
{{!}} 11.5%
{{!}} 16%
{{!}}- align=center
{{!}} align=left {{!}} 15 <!----- Skill Level ----->
{{!}} 72
{{!}} 12%
{{!}} 17%
{{!}}- align=center
{{!}} align=left {{!}} 16 <!----- Skill Level ----->
{{!}} 75
{{!}} 12.5%
{{!}} 18%
{{!}}- align=center
{{!}} align=left {{!}} 17 <!----- Skill Level ----->
{{!}} 78
{{!}} 13%
{{!}} 19%
{{!}}- align=center
{{!}} align=left {{!}} 18 <!----- Skill Level ----->
{{!}} 81
{{!}} 13.5%
{{!}} 20%
{{!}}- align=center
{{!}} align=left {{!}} 19 <!----- Skill Level ----->
{{!}} 84
{{!}} 14%
{{!}} 21%
{{!}}- align=center
{{!}} align=left {{!}} 20 (M) <!----- Skill Level ----->
{{!}} 87
{{!}} 14.5%
{{!}} 22%
{{!}}}
<br>
<br>


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==Updates==
==Updates==
''Post KR Dec.13 2012 patch''
*12/13/2013 KR
*No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes.  
**No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes.  
''Post KR June.27 2013 patch''
*6/27/2013 KR
*Damage values have been changed accordingly to match new Skill levels.
**Damage values have been changed accordingly to match new Skill levels.
<br>
<br>


<tabber>
<tabber>
|-|
NA=
NA=
{{SRSkills}}
{{SRSkills}}

Revision as of 07:54, 16 November 2013

File:Enhanced Bowstring.png [Passive] Strengthens and enhances the damage of normal arrow attacks.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Sniping Ranger Lv. 20 35 3 Gentle Arrow


Skill Information

Skill level Required Level Arrow Damage
Increase
Strong Shot
Chance
1 35 5% 3%
2 5.5% 4%
3 36 6% 5%
4 39 6.5% 6%
5 42 7% 7%
6 45 7.5% 8%
7 48 8% 9%
8 51 8.5% 10%
9 54 9% 11%
10 57 9.5% 12%
11 60 10% 13%
12 63 10.5% 14%
13 66 11% 15%
14 69 11.5% 16%
15 72 12% 17%


Tips and Details

Strong Shot Icon.
  • If Rena displays the Strong Shot icon above her when firing, it means that the last shot she fired will ignore the targets' defense.
    • Rail Stinger and Freezing Arrow can also activate this effect.


Updates

  • 12/13/2013 KR
    • No longer gains additional piercing upon level up; Instead this is now an innate trait of arrows for all Rena classes.
  • 6/27/2013 KR
    • Damage values have been changed accordingly to match new Skill levels.