Soul Infest: Erupting Abyss: Difference between revisions

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==Skill Information==
==Skill Information==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | Damage Increase<br>(Per Combination Gauge) !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! EGO !! Explosion !! EGO !! Explosion
|-
| {{PvE}} || 2005% || 1656% || 2% (Max: 20%) || rowspan=2 | 1 || rowspan=2 | 6 || rowspan="2" | 0 ~ 10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 290% || 238% || 1% (Max: 10%)
|}
\\KR (03/27/2025)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
|-
|-
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| {{PvP}} || 211% || 248% || 1% (Max: 10%)
| {{PvP}} || 211% || 248% || 1% (Max: 10%)
|}
|}
</tabber>
<br>
<br>


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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{DamagePatch|
{{Damage|true|LuCiel
<nowiki>true|LuCiel
|dmg=1383, 1626
|dmg=2005, 1656
|pvp_dmg=211, 248
|pvp_dmg=290, 238
|hits=8, 8
|hits=1, 6
|range_max=1.02, 1.01
|range_max=1.02, 1.01
|range_max_count=10
|range_max_count=10
|heavy=true
|heavy=true
|passive1=Death's Instinct
|passive1=Death's Instinct
</nowiki>
|dmg=1383, 1626
|pvp_dmg=211, 248
|hits=8, 8
|date=03/27/2025
}}
}}
*Damage ranges from 0~10 Combination Gauge consumed.
*Damage ranges from 0~10 Combination Gauge consumed.
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TurbidsPassive5.png; Death's Instinct Locked-Trans2;
TurbidsPassive5.png; Death's Instinct Locked-Trans2;
}}
}}
<br>
== Tips and Details ==
<!-- Potentially delete after 03/27 KR patch -->
*Only the initial casting animation is affected by action speed; the Ego spear will always fall and explode at the same speed.
*'''EGO''' will land on the same height as cast.
**While the '''EGO''' hit is able to hit slightly above and below the cast height, the '''Explosion''' hits cannot.
*The '''Explosion''' hits are able to reach slightly into the background.
<br>
<br>


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