Eve: Difference between revisions
→Combos
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| {{CZ}}{{CZ}}{{CZ}}{{CZ}} | | {{CZ}}{{CZ}}{{CZ}}{{CZ}} | ||
| | | Basic combo that launches at the final hit. | ||
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{{CZ}} 167% Phy. Damage <br> | {{CZ}} 167% Phy. Damage <br> | ||
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| {{CZ}}{{CZ}}{{CZ}}{{CX}} | | {{CZ}}{{CZ}}{{CZ}}{{CX}} | ||
| Basic 3 hit combo followed by a slap that will turn the enemy around. | | Basic 3 hit combo followed by a slap while in '''Super Armor''' that will turn the enemy around. | ||
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{{CZ}} 167% Phy. Damage <br> | {{CZ}} 167% Phy. Damage <br> | ||
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| {{CX}}{{CX}}{{CX}} | | {{CX}}{{CX}}{{CX}} | ||
| Basic magic combo where Eve fires 2 electron balls which explode on contact and ends with an electron triangle that | | Basic magic combo where Eve fires 2 electron balls which explode on contact and ends with an electron triangle that launches enemies. The electron triangle can pierce through two targets. | ||
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{{CX}} 127% Mag. Damage + 211% Mag. Damage <br> | {{CX}} 127% Mag. Damage + 211% Mag. Damage <br> | ||
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| {{CX}}{{CX}}{{CRX}}{{CX}} | | {{CX}}{{CX}}{{CRX}}{{CX}} | ||
| Basic ranged combo where Eve fires 2 electron balls and have her drones move in both directions horizontally | | Basic ranged combo where Eve fires 2 electron balls and have her drones move in both directions horizontally while in '''Super Armor''', ending with a rotation that launches enemies. | ||
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{{CX}} 127% Mag. Damage + 211% Mag. Damage <br> | {{CX}} 127% Mag. Damage + 211% Mag. Damage <br> | ||
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| {{CX}}{{CX}}{{CDX}}{{CX}} | | {{CX}}{{CX}}{{CDX}}{{CX}} | ||
| Basic ranged combo where Eve fires 2 electron balls and have her drones move in both directions vertically | | Basic ranged combo where Eve fires 2 electron balls and have her drones move in both directions vertically while in '''Super Armor''', ending with a rotation that launches enemies. | ||
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{{CX}} 127% Mag. Damage + 211% Mag. Damage <br> | {{CX}} 127% Mag. Damage + 211% Mag. Damage <br> | ||
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| {{CDRU}}{{CZ}}{{CZ}}{{CZ}} | | {{CDRU}}{{CZ}}{{CZ}}{{CZ}} | ||
| | | Dash jump combo with the drones which knocks down on the final hit. | ||
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{{CDRU}} <br> | {{CDRU}} <br> |