Dynamo Point System: Difference between revisions

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[[File:DPMode.png|thumb|Base Add while in normal stance and DC mode stance. (Stance change removed from Base Add, this stance was given to PT/LP)]]
[[File:DPMode.png|thumb|Base Add while in normal stance and DC mode stance. (Stance change removed from Base Add, this stance was given to PT/LP)]]
Unlike other characters' awakening, Add's awakening is called '''Dynamo Configuration Mode''' (DC Mode).  
Unlike other characters' awakening, Add's awakening is called '''Dynamo Configuration Mode''' (DC Mode).  
*When he is not in the DC Mode, every hit he does will charge up the DP gauge. When you have at least 100 DP, Add is able to awaken like any other character at the cost of 50 DP (DP consumption reduction will reduce this)  and dealing 300% magical damage to surrounding targets.  
*When he is not in DC Mode, every hit he does will charge up the DP gauge. When you have at least 100 DP, Add is able to awaken like any other character at the cost of 50 DP (DP consumption reduction will reduce this)  and dealing 300% magical damage to surrounding targets.  
**Some skills use DP instead of MP while some skills use both DP and MP.
**Some skills use DP instead of MP while some skills use both DP and MP.
*While in DC mode, his stance and dynamos will be changed. Every hit he does will decrease the gauge. Pressing awaken hot key again will deactivate DC mode. Like awakening, Add will gain a damage boost when in DC Mode.
*While in DC mode, his stance and dynamos will be changed. Every hit he does will decrease the gauge. Pressing awaken hot key again will deactivate DC mode. Like awakening, Add will gain a damage boost when in DC Mode.
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