Scare Chase: Difference between revisions
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→Tips and Details
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*[[Scare Chase]]'s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits. | *[[Scare Chase]]'s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits. | ||
*[[Scare Chase]] can be avoided if you awaken or use a special active at a far distance during the exact moment the missile was fired. | *[[Scare Chase]] can be avoided if you awaken or use a special active at a far distance during the exact moment the missile was fired. | ||
* If you activate '''Scare Chase''' and '''BEFORE''' the missile itselfs shoots out, the animation is interrupted by a Dungeon/PvP Win Pose, the missile will not shoot out, but the cannon will make a blast while doing said pose, adding style to the poses. | |||
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