Low Kick: Difference between revisions

408 bytes added ,  24 January 2016
I added some tips and changed the 2nd tab to reflect the change made in KR Elsword from the previous attribute. I also changed the translation in the patch notes; for KR, (치명적인) or (致命的な) in Japanese, actually means "Fatal", not Critical.
(→‎Updates: They sure "fixed" it alright, by replacing it. Lol.)
(I added some tips and changed the 2nd tab to reflect the change made in KR Elsword from the previous attribute. I also changed the translation in the patch notes; for KR, (치명적인) or (致命的な) in Japanese, actually means "Fatal", not Critical.)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Low Kick - Killing Blow (1) !! colspan=3 | Low Kick - Killing Blow (2)
! colspan=3 | Low Kick - Killing Blow (1) !! colspan=3 | Low Kick - Fatal
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! rowspan=2 | Details
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! rowspan=2 | MP Usage
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Duration
! Duration
|-
|-
| 33 || {{SkillText|Killing Blow (1)|130}} || 9.1 Seconds || 42 || {{SkillText|Killing Blow (2)|30}} || No Effect
| 33 || {{SkillText|Killing Blow (1)|130}} || 9.1 Seconds || 42 || {{SkillText|Fatal|30}} Increases MP cost by 20% to ignore enemy defense and defense effects. || 30 MP
|}
|}
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== Tips and Details ==
== Tips and Details ==
*'''Low Kick - Killing Blow (2)''' and '''Low Kick''' are the same because [[Status Effects|Slow]]'s effect doesn't have a percentage value.
*'''Low Kick - Killing Blow (2)''' and '''Low Kick''' are the same because [[Status Effects|Slow]]'s effect doesn't have a percentage value.
*Enemies under the effect of this debuff are marked with small dark spheres on their head or torso.  
*Enemies under the effect of this debuff are marked with small dark spheres on their head or torso.
*Extremely useful for PvP. In PvE, this skill's main use is to slow down strong/fast mobs and bosses.
*Extremely useful for PvP. In PvE, this skill's main use is to slow down strong/fast mobs and bosses.
**Since its revamp, it is now useful as an attack in PvE as well, doing high damage for very little MP over a decent area.
***Since the addition of the Fatal attribute during the 01/21/16 maintenence in KR, it has become even more useful than before, and is highly recommended for use in conjunction with Back Kick to deal high physical damage in a short time frame.
*[[Low Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
*[[Low Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
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**Range increased.
**Range increased.
*01/21/2016 KR
*01/21/2016 KR
**Changed Killing Blow (2) to Critical.
**Changed Killing Blow (2) to Fatal.
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