Grand Master: Difference between revisions

162 bytes removed ,  16 March 2016
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|'''Combo Windmill'''
|'''Combo Windmill'''
After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, you can switch to spin repeatedly. This combo has the same properties as [[Saber Knight#Additional_Combos|Saber Knight's Furious Windmill combo]].
After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, you can switch to spin repeatedly. This combo has the same properties as [[Saber Knight#Additional_Combos|Saber Knight's Furious Windmill combo]].
*In NA, there is currently a glitch in which the ZZZ'''X''' still knocks down enemies, rendering the rest of the combo useless against non-Super Armor opponents.
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{{CViZ}} Physical Damage 149% <br>
{{CViZ}} Physical Damage 149% <br>
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