Adrian's Palace: Difference between revisions

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*'''Light Trap:''' Imprison players in a suction of light energy before sending a piece of debris straight down from the sky. Can be escaped by mashing back and forth.
*'''Light Trap:''' Imprison players in a suction of light energy before sending a piece of debris straight down from the sky. Can be escaped by mashing back and forth.
*'''Light Barrier:''' Create a barrier of light around herself then sidle forward harming players in her path.
*'''Light Barrier:''' Create a barrier of light around herself then sidle forward harming players in her path.
*'''Closing Laser:''' Cause the lasers from all side to close in on the map.
*'''Iris Blade!!:''' Cause the lasers from all side to close in on the map. She will always starting performing her Laser Onslaught after this. It can be stopped.
*'''Iris Blade!!:''' Two lasers will try to home onto a player, one vertical and one horizontal. An additional vertical laser that exclusively homes onto players is added off screen for every player. Herbaon is completely invincible during this attack.
*'''Laser Onslaught:''' Two lasers will try to home onto a player, one vertical and one horizontal. An additional vertical laser that exclusively homes onto players is added off screen for every player. Herbaon is completely invincible during this attack.
'''Note:'''
'''Note:'''
*Immune to debuffs.
*Immune to debuffs.
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