Fall: Difference between revisions

26 bytes added ,  18 January 2018
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*This skill is very useful for gathering enemies up in PvE.
*This skill is very useful for gathering enemies up in PvE.
*This can be used for multiple launch catches due to its duration and pull.
*This can be used for multiple launch catches due to its duration and pull.
*The Gigantic trait makes this skill hit directly behind her.
*The Gigantic trait makes this skill hit directly behind Ara.
**Paired with the innate Super Armor during the casting, it is a good approach tool as well as a panic button in PvP. However, it can still be defeated with an equally long lasting Super Armor skill or something that can inflict the Stun/Power Stun debuff.
**Paired with the innate Super Armor during the casting, it is a good approach tool as well as a panic button in PvP. However, it can still be defeated with an equally long-lasting Super Armor skill or something that can inflict the Stun/Power Stun debuff.
*'''Fall''' can deal up to 1,403% (446% in PvP) Physical Damage. Canceling the skill, '''Fall''' can deal up to 1,077% (342% in PvP) Physical Damage.
*'''Fall''' can deal up to 1,403% (446% in PvP) Physical Damage. If the skill is canceled, '''Fall''' can deal up to 1,077% (342% in PvP) Physical Damage.
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== Trivia ==
== Trivia ==
*Similar to [[Suppression]] but smaller and does not inflict debuff.
*This skill is similar to [[Suppression]] but is smaller and does not inflict any debuff.
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