Blood Mastery: Difference between revisions

1,699 bytes added ,  12 January 2019
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| align="left" | 1 || 99 || 30% || 3 Seconds || Exceeding 10% Max HP || 1
| align="left" | 1 || 99 || 30% || 3 Seconds || Exceeding 10% Max HP || 1
|}
== Skill Information (KR)==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | Backwards Flowing Blood<br>(Upon lethal damage exceeding 10% Max HP within 2 seconds) !! Survival Instinct<br>(During '''Backwards Flowing Blood''''s Cooldown)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | HP Recovery !! colspan=3 | Additional HP Recovery !! rowspan=2 | Reactivation Cooldown !! rowspan=2 | Damage Reduction Stat Increase
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Required Skill Use Count !! Amount !! Duration<br>(Death upon failure)
|-
| align="left" | 1 || 99 || 10% || 5 || 100% || 10 Seconds || 40 Seconds || 30%
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | Backwards Flowing Blood<br>(Upon lethal damage exceeding 10% Max HP within 2 seconds) !! Survival Instinct<br>(During '''Backwards Flowing Blood''''s Cooldown)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | HP Recovery !! colspan=3 | Additional HP Recovery !! rowspan=2 | Reactivation Cooldown !! rowspan=2 | Damage Reduction Stat Increase
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Required Skill Use Count !! Amount !! Duration<br>(Death upon failure)
|-
| align="left" | 1 || 99 || 5% || 3 || 10% || 5 Seconds || 150 Seconds || 10%
|}
|}
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**Since the barrier can only absorb one hit, it is very weak against powerful multi-hit attacks.
**Since the barrier can only absorb one hit, it is very weak against powerful multi-hit attacks.
*Low cost Blood Hit skills such as [[Brutal Cutter]] can help tremendously in keeping a shield active at all times.
*Low cost Blood Hit skills such as [[Brutal Cutter]] can help tremendously in keeping a shield active at all times.
*Strangely, [[Injection Stigma]] also count for this passive. Despite of that is active skill.
**Strangely, [[Injection Stigma]] is also capable of triggering this passive despite being an Active skill.
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*08/23/2018 (KR) / 09/06/2018 (NA)
*08/23/2018 (KR) / 09/06/2018 (NA)
**Damage Reduction Stat Increase calculation changed.
**Damage Reduction Stat Increase calculation changed.
*01/17/2019 KR
**Passive effect reworked. Now acts as a revival effect.
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