Continuous Projection: Difference between revisions
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__NOTOC__{{Languages|Continuous Projection}} | __NOTOC__{{Languages|Continuous Projection}} | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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|{{SkillText|Continuous Projection}} | |{{SkillText|Continuous Projection}} | ||
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{{nerf|Cooldown Reduction decreased.}} | {{nerf|Cooldown Reduction decreased.}} | ||
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| 07/04/2019 || | | 07/04/2019 || 07/31/2019 || align="left" | | ||
{{buff|Added an effect that changes all magical attacks to physical attacks.}} | {{buff|Added an effect that changes all magical attacks to physical attacks.}} | ||
|} | |} |