Soul Entrapment: Difference between revisions

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| {{SkillText|Empowered|130}} || {{SkillText|Evil|3}}
| {{SkillText|Empowered|130}} || {{SkillText|Evil|3}}
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Empowered
|-
! {{PvE}}
| {{formatnum:{{#expr: 1095 + 588*3}}}}% || {{formatnum:{{#expr: (1095 + 588*3)*1.3}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 417 + 168*3}}}}% || {{formatnum:{{#expr: (417 + 168*3)*1.3}}}}%
|}
*Does not account for splash damage.
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== Tips and Details ==
== Tips and Details ==
*'''Soul Entrapment''' can deal up to {{formatnum:{{#expr: 1095 + 588*3}}}}% ({{formatnum:{{#expr: 417 + 168*3}}}}% in PvP) Magical Damage on a single target. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (1095 + 588*3)*1.3}}}}% ({{formatnum:{{#expr: (417 + 168*3)*1.3}}}}% in PvP) Magical Damage.
*The Soul Summon part deals splash damage, allowing for high damage on tightly grouped enemies.
*The Soul Summon part deals splash damage, allowing for high damage on tightly grouped enemies.
**The Soul Summon's radius is the entire demonic portal visual, meaning that while the shockwave cannot hit enemies a platform higher than you, those enemies can be hit by other enemies that were hit by the shockwave.
**The Soul Summon's radius is the entire demonic portal visual, meaning that while the shockwave cannot hit enemies a platform higher than you, those enemies can be hit by other enemies that were hit by the shockwave.
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