Harpoon Spear: Difference between revisions

Ppl can choose to use it. It is not up to u to say Do Not Use
(You're going to have to explain your Trivia undos, because I gave the definitions of the words and what is treated as what on my Talk page. It's simply irrational to not even talk about why it shouldn't be changed. Removed a tip from retesting.)
(Ppl can choose to use it. It is not up to u to say Do Not Use)
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*It is recommend to use '''Harpoon Spear''' against a wall for full damage.
*It is recommend to use '''Harpoon Spear''' against a wall for full damage.
*If using with [[Anger of Raven|Core]], it will only hit the first enemy that the blasts converge on. As such, the skill can actually cause Core to miss any surviving targets.
*If using with [[Anger of Raven|Core]], it will only hit the first enemy that the blasts converge on. As such, the skill can actually cause Core to miss any surviving targets.
*Using '''Harpoon Spear''' directly in front of targets that can gain or currently possess super armor results in lesser damage than expected because they will not be carried by the blast.  
*Using '''Harpoon Spear''' directly in front of targets that can gain or currently possess super armor could result in lesser damage then expected because they will not be carried by the blast.  
*Has low vertical (but existent) vertical range. An enemy will be sucked in if they are slightly above any of the shots.
**Against targets with super armor, try using '''Harpoon Spear''' at a distance, making sure the final damage hits the target.
*Do not use on targets that can gain or currently possess super armor, they will not be carried by the blast. This skill is not a good choice for bosses in general, unless the target is small and/or does not frequently cast super armor (i.e. [[5-2|Chloe]] or [[5-3|Glitter Vanguard]]). You can ignore this for most bosses, as they can be cornered or have a high hit count requirement before they use super armor. But bosses like [[3x-6|Berthe]] or [[6-7|Ran]] are not good choices, since they both activate super armor frequently.
 
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== Updates ==
== Updates ==
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*The ground wave is similar to [[Shooting Guardian|Shooting Guardian's]] [[Rumble Shot]].
*The ground wave is similar to [[Shooting Guardian|Shooting Guardian's]] [[Rumble Shot]].
*Overheating this skill will change the animation of the shockwaves to sharp blasts.
*Overheating this skill will change the animation of the shockwaves to sharp blasts.
*Has low vertical (but existent) vertical range. An enemy will be sucked in if they are slightly above any of the shots.
*This skill continues down below if it would run out of room on a platform, making it ineffective to use on enemies that are on ledges (but can still be done).


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ElEditors, Administrators
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