Commands: Difference between revisions

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To jump, tap {{CU}}, which will allow you to move up by a single platform in height. Due to this, most dungeon layouts are essentially layered in height by multiple platforms exactly one jump apart, and many skills and tips on this wiki will often refer to this to give a sense of scale to the vertical range of an attack. You are also able to jump during a dash, denoted by {{CDRU}}. Specific commands, often referred to as "Dash" or "Dash Jump" commands, can only be performed while already dashing or after jumping during a dash.
To jump, tap {{CU}}, which will allow you to move up by a single platform in height. Due to this, most dungeon layouts are essentially layered in height by multiple platforms exactly one jump apart, and many skills and tips on this wiki will often refer to this to give a sense of scale to the vertical range of an attack. You are also able to jump during a dash, denoted by {{CDRU}}. Specific commands, often referred to as "Dash" or "Dash Jump" commands, can only be performed while already dashing or after jumping during a dash.
Some characters may also have a double jump available to them, typically in the form of {{CUU}}, though the height of the second jump differs on the character and does not always equal 2 platforms in height.
While standing on top of a platform, you can press {{CD}} to descend through the platform to a lower level. In addition, this input is sometimes used for specific commands, denoted by {{CDX}} as an example.
Aside from these basic movement options in each of the 4 directions, many characters also gain additional abilities that allow them to move around the map or an enemy more efficiently. These may or may not deal damage as well. Some notable commands are [[Chung]]'s {{CDRU}}{{CX}}, which acts as his double jump by launching him up with a cannonball, or [[Chiliarch]]'s {{CDR}}{{CU}} and {{CDR}}{{CD}} after a dash jump attack.
An extensive list of all character's unique movement abilities can be found below.
=== Character Movement List ===
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=== Fast Falling ===
If pressing {{CD}} while falling, you will also be able to fall to the ground much faster. This is commonly referred to as fast falling, and will vary in effectiveness based on the character you are playing, with characters such as [[Eve]] falling very quickly. Fast falling will also cut your jump short when input during a dash jump, and using an attack command during a fast fall will cause some of that momentum to carry over, allowing certain inputs to both hit an opponent while still bringing you closer to the ground.
A notable application of fast falling is an array of techniques known as "stepping", among which "spring stepping" is far and away the most well known and versatile. When fast falling, hitting the ground will normally cause most characters to perform a landing animation, or a short pause before continuing to run if you are still holding {{CDR}}. However, by inputting the {{CU}} command again at the proper timing, this animation is skipped and you retain some of the momentum gained from the fast fall. Doing this quickly consecutively, pressing {{CD}} immediately followed by {{CU}} while holding {{CDR}}, will propel you forward much faster than most normal movement options. While a very useful trick for any content, be aware that for specific characters, the input may be much more precise thanks to other mechanics they have, such as [[Eve]] and [[Aisha]]'s floating abilities.
There are many more applications of fast falling and stepping that can help in maintaining a combo in PvP, and progress through a dungeon or maneuver around a boss faster in PvE, so while movement may be a basic ability on the surface, the platformer aspect of the game can make these just as vital as offensive abilities.
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