Catch Up: Difference between revisions

121 bytes added ,  8 July 2022
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| [[File:PoeticRangerSkill1.png]]
| [[File:PoeticRangerSkill1.png]]
| {{SkillType|A}}  
| {{SkillType|A}}  
|-
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| {{SkillText|True|CatchUp}}
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Mode !! Awakened Spirit's Energy (Magical) !! Max Hits Per Energy !! Energy Count !! MP Usage !! Cooldown
! Mode !! Awakened Spirits' Energy (Magical) !! Max Hits Per Energy !! Energy Count !! MP Usage !! Cooldown
|-  
|-  
! colspan=6 | Normal
! colspan=6 | Normal
|-
|-
| '''{{PvE}}''' || 140% || rowspan=2 | 5 || rowspan=2 | 3 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds
| '''{{PvE}}''' || 140% || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds
|-
|-
| '''{{PvP}}''' || 56%
| '''{{PvP}}''' || 56%
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! colspan=6 | [Enhanced]
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 140% || rowspan=2 | 5 || rowspan=2 | 3 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds
| '''{{PvE}}''' || 140% || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 40 MP || rowspan=2 | 5 Seconds
|-
|-
| '''{{PvP}}''' || 56%
| '''{{PvP}}''' || 56%
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|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 140*5}}}}% || {{formatnum:{{#expr: 140*5*3}}}}% || {{formatnum:{{#expr: 140*5*1.2}}}}% || {{formatnum:{{#expr: 140*5*3*1.2}}}}%
| {{formatnum:{{#expr: 140*6}}}}% || {{formatnum:{{#expr: 140*6*3}}}}% || {{formatnum:{{#expr: 140*6*1.2}}}}% || {{formatnum:{{#expr: 140*6*3*1.2}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 56*5}}}}% || {{formatnum:{{#expr: 56*5*3}}}}% || {{formatnum:{{#expr: 56*5*1.2}}}}% || {{formatnum:{{#expr: 56*5*3*1.2}}}}%
| {{formatnum:{{#expr: 56*6}}}}% || {{formatnum:{{#expr: 56*6*3}}}}% || {{formatnum:{{#expr: 56*6*1.2}}}}% || {{formatnum:{{#expr: 56*6*3*1.2}}}}%
|}
|}
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*The skill does not deal any damage or hitstun on cast, so using it in the middle of a combo is ill-advised, even though the energy do inflict hitstun for their entire duration.
*The skill does not deal any damage or hitstun on cast, so using it in the middle of a combo is ill-advised, even though the energy do inflict hitstun for their entire duration.
*It is reasonably possible to have at least one energy deal full damage to a single target, by aiming the point where one starts dealing damage on top of a target. Only enemies that can fully surround you can take full damage from all of them.
*It is reasonably possible to have at least one energy deal full damage to a single target, by aiming the point where one starts dealing damage on top of a target. Only enemies that can fully surround you can take full damage from all of them.
**Prior to '''Final Enhanced''' it is very inconsistent to deal the 6th hit however.
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