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m (Text replacement - "! colspan=4 | '''[Enhanced]'''" to "! colspan=4 | [Enhanced]") |
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File: | | [[File:RoughChildSkill1.png]] | ||
| {{SkillType|A}} | | {{SkillType|A}} Charge forward in Super Armor, summoning a Bibi Toy that eventually dissipates. Attacked enemies become groggy. | ||
|- | |- | ||
| | | | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Laby}}" | |- style="background:{{ColorSel|CharLight|Laby}}" | ||
! Mode !! Damage (Magical) !! MP Usage !! Cooldown | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | {{se||Groggy}} Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Laby}}" | |||
! Bibi !! Dash !! Bibi !! Dash | |||
|- | |- | ||
! colspan= | ! colspan=8 | Normal | ||
|- | |- | ||
| {{PvE}} || - || - || | | {{PvE}} || -% || -% || rowspan=2 | 13 || rowspan=2 | 1 || rowspan=2 | 1 Second || rowspan=2 | 30 MP || rowspan=2 | 4 seconds | ||
|- | |- | ||
| {{PvP}} || - || - | | {{PvP}} || -% || -% | ||
|- | |- | ||
! colspan= | ! colspan=8 | [Enhanced] | ||
|- | |- | ||
| {{PvE}} || | | {{PvE}} || 322% || 645% || rowspan=2 | 13 || rowspan=2 | 1 || rowspan=2 | 1 Second || rowspan=2 | 30 MP || rowspan=2 | 4 seconds | ||
|- | |- | ||
| {{PvP}} || | | {{PvP}} || 104% || 207% | ||
|} | |} | ||
<br> | <br> | ||
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|Laby | |Laby | ||
|Shing Shing | |Shing Shing | ||
| | |Light, Persistent | ||
|effects1=80 | |||
|effects2=7 | |||
|desc1=MP Usage; {{#expr:0.8*30}} MP | |||
}} | }} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage | |||
|dmg=322, 645 | |||
|pvp_dmg=104, 207 | |||
|hits=13, 1 | |||
|avg_hits=5 | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Laby}}" | |||
! rowspan=2 | Mode !! colspan=2 | Base | |||
|- style="background:{{ColorSel|CharLight|Laby}}" | |||
! Average !! Max | |||
|- | |||
! {{PvE}} | |||
| {{#var: avg_damage}} || {{#var: total_damage}} | |||
|- | |||
! {{PvP}} | |||
| {{#var: avg_damage_pvp}} || {{#var: total_damage_pvp}} | |||
|} | |||
*Average assumes 5 hits. | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The toy will not get stuck at walls, instead it will bounce off and continue moving to the opposite side. | |||
<br> | <br> | ||