Statistics: Difference between revisions

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*''L'' = The enemy's level. Enemies from [[Elrianode]] onwards have level 99, and 100 from [[Plegas's Gaze]] onwards.
*''L'' = The enemy's level. Enemies from [[Elrianode]] onwards have level 99, and 100 from [[Plegas's Gaze]] onwards.
*''M'' = 1.2 if Luto Mode, 1 otherwise
*''M'' = 1.2 if Luto Mode, 1 otherwise
  Max HP = FLOOR((340 + 60 * L) * (9.994 + 0.006 * H²) * L * F)
  Max HP = FLOOR((340 + 60 × L) × (9.994 + 0.006 × H²) × L × F)
*''FLOOR'' = This function rounds the input number down to the closest integer.
*''FLOOR'' = This function rounds the input number down to the closest integer.
*''L'' = The enemy's level. Enemies from [[Elrianode]] onwards have level 99, and 100 from [[Plegas's Gaze]] onwards.
*''L'' = The enemy's level. Enemies from [[Elrianode]] onwards have level 99, and 100 from [[Plegas's Gaze]] onwards.
*''H'' = A hidden HP base depending on the enemy
*''H'' = A hidden HP base depending on the enemy
*''F'' = {{tt|Game mode multiplier| A function that determines an extra multiplier for certain game modes.<br/>'''Affected modes''': Normal, Henir, Secret Dungeon, Secret Dungeon (Luto Mode)<hr><p>Utilizes special formulas for the following:</p>• '''Secret Dungeon''': <pre>0.9 * (1.8 * ((H - 70) / 36)^(2.5) + 0.7)</pre>• '''Luto Mode''': <pre>0.9 * (1 * ((H - 70) / 36)^(3.5) + 1.5)</pre>Otherwise equals to 1.}}
*''F'' = {{tt|Game mode multiplier| A function that determines an extra multiplier for certain game modes.<br/>'''Affected modes''': Normal, Henir, Secret Dungeon, Secret Dungeon (Luto Mode)<hr><p>Utilizes special formulas for the following:</p>• '''Secret Dungeon''': <pre>0.9 × (1.8 × ((H - 70) / 36)^(2.5) + 0.7)</pre>• '''Luto Mode''': <pre>0.9 * (1 × ((H - 70) / 36)^(3.5) + 1.5)</pre>Otherwise equals to 1.}}
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