Bloody Carnival: Difference between revisions

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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|op_m9sBpbeI|400}}</div>
{{#ev:youtube|op_m9sBpbeI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan="2" | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Mutilate !! Rotating Slash !! Final Slash !! Mutilate !! Additional !! Rotating Slash !! Final Slash !! Initial !! Additional
! Mutilate !! Rotating Slash !! Final Slash !! Mutilate!! Rotating Slash !! Final Slash !! Initial !! Additional
|-
|-
| {{PvE}} || 327% || 620% || 1814% || rowspan=2 | 20 || rowspan=2 | 2~10 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 10~50 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 327% || 620% || 1814% || rowspan=2 | 22~30 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 10~50 MP || rowspan=2 | 20 Seconds
|-
|-
| {{PvP}} || 75% || 145% || 424%
| {{PvP}} || 75% || 145% || 424%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Bloody Carnival|Regenerating (1), Heavy|mp=250|mp1=50|chance1=20|cd=20}}
|-
! colspan=2 | Regenerating (1) Bloody Carnival !! colspan=2 | Heavy Bloody Carnival
|-
! Attribute Effect !! MP Recovery !! Attribute Effect !! Cooldown
|-
| {{SkillText|Regenerating (1)|20|50}} || 125 MP || {{SkillText|Heavy|144|120}} || 24 Seconds
|}
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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Damage
{{Damage|true|Rose
|dmg=327, 620, 1814
|dmg=327, 620, 1814
|pvp_dmg=75, 145, 424
|pvp_dmg=75, 145, 424
|hits={{#expr: 20 + 10}}, 3, 1
|hits=22, 3, 1
|range_max=1.241
|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|alias1=Over Strike
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
*Damage ranges from 0 to 50 additional MP consumed.
|-
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[ECP System|Over Strike]]
|-
! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{#var: total_damage}}
| {{#var: total_damage_heavy}}
| {{#var: total_damage_passive1}}
| {{#var: total_damage_heavy_passive1}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: total_damage_heavy_passive1_pvp}}
|}
*Includes all additional hits.


=== Miscellaneous ===
=== Miscellaneous ===
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Bloodia3.png; Revolver Mastery;
| width="40" | [[File:Bloodia3.png]]
CRPassive2.png; Saw Blade;
| align="center"  width="150" | [[Revolver Mastery]]
CrRTrans4.png; Awakened Will: Crimson Rose;
| width="40" | [[File:CRPassive2.png]]
BMEliminate_Target.png; Target Elimination;
| align="center"  width="150" | [[Saw Blade]]
}}<br>
| width="40" | [[File:CrRTrans4.png]] 
| align="center" width="150" | [[Awakened Will: Crimson Rose]]
| width="40" | [[File:BMEliminate_Target.png]]
| align="center" width="150" | [[Target Elimination]]
|}
<br>


== Tips and Details ==
== Tips and Details ==
*You will be continuously pushed forward while casting this skill, which can be especially annoying when placed right in front of a deadly attack, such as [[Altar of Invocation|Berserk Berthe]]'s energy ray attack during the Black/White Barrier pattern.
*Rose will continuously move forward while casting this skill, which may be undesirable when placed right in front of a deadly attack, such as [[Altar of Invocation|Berserk Berthe]]'s energy ray attack during the Black/White Barrier pattern.
*The '''Final Slash''' will momentarily stop the target hit and the caster in place, similarly to how [[Devastating Strike]] functioned before it was changed.
*The '''Final Slash''' will momentarily stop the target hit and the caster in place, similarly to how [[Devastating Strike]] functioned before it was changed.
**It will also knock down on hit.
**It will also knock down on hit.
*Since this skill's casting speed is rather long, some moving enemies may partially or entirely dodge it. Also, be cautious of deadly invincibility-ignoring patterns appearing in close proximity to you while casting due to being locked in animation for this long time.
*Since this skill's casting speed is rather long, some moving enemies may partially or entirely dodge it. Also, be cautious of deadly invincibility-ignoring patterns appearing in close proximity to you while casting due to being locked in animation for this long time.
*The chain can hit well behind the caster and up to 1 platform above you at point blank, dragging enemies to be in front of you.
*The chain can hit well behind the caster and up to 1 platform above you at point blank, dragging enemies to be in front of you.
*If hit enemy is located close to the end of this skill's range, they may be pushed further out of its reach.
*If an enemy is initially hit close to the end of this skill's range, they may be pushed further out of its reach.
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