Never-Ending Darkness: Difference between revisions
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! colspan=3 | Dark Observer | ! colspan=3 | Dark Observer | ||
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| colspan= | | align=center width=5% | {{tt|[[File:12-6-2_boss.png|60px]]|[[File:Mob - Dark Observer.png|300px]]}} | ||
The flower bud located at the root of the tower. It opens to reveal a materialized eye. | | colspan=2 align=center width=95% | The flower bud located at the root of the tower. It opens to reveal a materialized eye. | ||
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! | ! colspan=2 width=50% | Boss Attacks !! width=50% | Tips | ||
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*'''Protection:''' Shield itself with support mobs. When any of support buds are taken down, the protection will be ceased and player may have a chance to damage the main bud until the support buds respawn. | *'''Protection:''' Shield itself with support mobs. When any of support buds are taken down, the protection will be ceased and player may have a chance to damage the main bud until the support buds respawn. | ||
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*'''Spikes:''' Cause the spikes on its shell to shoot out, attacking targets close to it. | *'''Spikes:''' Cause the spikes on its shell to shoot out, attacking targets close to it. | ||
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*'''Sweeping Laser Vision:''' Fire a laser that sweeping one side of battlefield. | *'''Sweeping Laser Vision:''' Fire a laser that sweeping one side of battlefield. | ||
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*'''<font color=red>Mega Laser Vision:</font>''' Stare at a target roughly 8 seconds and then fire a powerful, static laser. | *'''<font color=red>Mega Laser Vision:</font>''' Stare at a target roughly 8 seconds and then fire a powerful, static laser. | ||
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*While tracking targets moving from one side of it to the other, the eye will stare across the Z-axis as it tries to move from one side to the other. If it fires while staring off into the Z-axis, the laser will be incapable to harming any players. | *While tracking targets moving from one side of it to the other, the eye will stare across the Z-axis as it tries to move from one side to the other. If it fires while staring off into the Z-axis, the laser will be incapable to harming any players. | ||
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*'''<font color=red>Death Blossom:</font>''' After all support bud is destroyed, it may shield itself and summon all support bud. These mobs must be destroyed before any more harm can be done to the Dark Observer. While in these state. All buds turn into red bud and become idle state. Fail to destroy all mobs within 30 seconds result to instant kill all players regardless of resurrection abilities, and cause the dungeon to fail. If success to deal with, Dark Observer will be stunned for 10 seconds. | *'''<font color=red>Death Blossom:</font>''' After all support bud is destroyed, it may shield itself and summon all support bud. These mobs must be destroyed before any more harm can be done to the Dark Observer. While in these state. All buds turn into red bud and become idle state. Fail to destroy all mobs within 30 seconds result to instant kill all players regardless of resurrection abilities, and cause the dungeon to fail. If success to deal with, Dark Observer will be stunned for 10 seconds. | ||
**After HP below 50 bars, boss will periodically use this move regardless support bud is destroyed or not. | **After HP below 50 bars, boss will periodically use this move regardless support bud is destroyed or not. | ||
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! colspan=3 | Crimson Eye | ! colspan=3 | Crimson Eye | ||
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| colspan= | | align=center width=5% | {{tt|[[File:12-6-3_boss.png|60px]]|[[File:Mob - Crimson Eye.png|300px]]}} | ||
The core, freed from its bud has absorbed the energy from its surrounding an assumed a new more powerful form. | | colspan=2 align=center width=95% | The core, freed from its bud has absorbed the energy from its surrounding an assumed a new more powerful form. | ||
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! | ! colspan=2 width=50% | Boss Attacks !! width=50% | Tips | ||
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*'''Drain Power:''' Every player's death will heal itself for 2 HP bars. The lower it HP, more HP will recovered. | *'''Drain Power:''' Every player's death will heal itself for 2 HP bars. The lower it HP, more HP will recovered. | ||
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*'''Teleport:''' It can teleport around the stage as will. | *'''Teleport:''' It can teleport around the stage as will. | ||
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*'''Spikes:''' Cause the spikes on its shell to shoot out, attacking targets close to it. Will commonly use it after teleportation around the stage. | *'''Spikes:''' Cause the spikes on its shell to shoot out, attacking targets close to it. Will commonly use it after teleportation around the stage. | ||
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*'''<font color=red>Death Prison:</font>''' The boss will imprison a player in a shell. If the shell is not destroyed within 20 seconds, the player is immediately killed. | *'''<font color=red>Death Prison:</font>''' The boss will imprison a player in a shell. If the shell is not destroyed within 20 seconds, the player is immediately killed. | ||
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*This attack can only be used if there is more than one player. | *This attack can only be used if there is more than one player. | ||
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*'''<font color=red>Mega Laser Vision:</font>''' Stare at a specific target for 5 seconds before firing a laser at them. | *'''<font color=red>Mega Laser Vision:</font>''' Stare at a specific target for 5 seconds before firing a laser at them. | ||
**Unlike the '''Dark Observer''''s version, the eyes will always stay in the same Z-axis as it tracks a target. | **Unlike the '''Dark Observer''''s version, the eyes will always stay in the same Z-axis as it tracks a target. | ||
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*'''<font color=red>Thorn Rotation:</font>''' Teleport to the center of the map, and create three long thorns which rotate in a clockwise or counter-clockwise manor for approximately one round. | *'''<font color=red>Thorn Rotation:</font>''' Teleport to the center of the map, and create three long thorns which rotate in a clockwise or counter-clockwise manor for approximately one round. | ||
***After HP undergo below 70 bars, Crimson Eye will rotate in opposite direction one more round after 80% of first rotate. | ***After HP undergo below 70 bars, Crimson Eye will rotate in opposite direction one more round after 80% of first rotate. | ||
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*'''<font color=red>Thorn Pillars:</font>''' The boss will defend itself in a shield that grants it damage immunity. During this state, the boss will attempt to attack players by causing a large pillar of thorns to shoot out of the ground underneath a given player. '''These thorns must be redirected to hit the boss five times to force it out of the state and stun it for 15 seconds.''' | *'''<font color=red>Thorn Pillars:</font>''' The boss will defend itself in a shield that grants it damage immunity. During this state, the boss will attempt to attack players by causing a large pillar of thorns to shoot out of the ground underneath a given player. '''These thorns must be redirected to hit the boss five times to force it out of the state and stun it for 15 seconds.''' | ||
**This move only be used when HP below 60 bars. | **This move only be used when HP below 60 bars. |