Never-Ending Darkness

From Elwiki
For the series of Challenge Mode raid dungeons, see Never-Ending Darkness (Challenge Mode)

Never-Ending Darkness

Inside the power, a powerful demonic energy filled the area.

Description
Inside the power, a powerful demonic energy filled the area.
Recommended Level
99
Required Combat Power
  • Story Mode
  • Normal Mode

180,000

Details
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  • Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal)
    • 1~4 players. (Story)
  • Only three Resurrection Stones can be used to revive.
  • Players are given a 15 second penalty before they can resurrect themselves.
  • Bosses can only be frozen or petrified 3 times each (every hit is 1 count) at a time. When this limit is exceeded, they become invulnerable to that debuff for 60 seconds.
    • Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds.

 Enviromental Debuff - Demon RealmEnviromental Debuff - Demon Realm

  • The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
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  • Phase 1
  • Phase 2
  • Phase 3
Phase 1 - Silent Observer
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In the deepest pits of darkness, various thorns will pierce out of the ground.

Phase Gimmick

Players are tasked with destroying the thorns as fast as possible and cause the 4 Silent Observer flower buds in the back to bloom. Every 30 seconds, blue markings will appear clockwise on the wall around the main flower, that apply the  Enemy DebuffStrange GazeEnemy DebuffStrange Gaze debuff which decreased Physical/Magical attack for the rest of the dungeon. The intensity of the debuff depends on the amount of markings that have appeared. For marking 1 to 9, the effect changes from 5%, 10%, 14%, 18%, 21%, 24%, 26%, 28% to 30%. The potency of the Debuff is carried over to the next Phases. Grey Thorns can only be harmed using combos and actives while the Red Thorns can only be destroyed with the use of special and hyper active skills. In Normal Mode, should the party fail to clear out enough thorns before the blue markings completely encircle the main flower, it will violently explode with demonic energy, killing everyone in the party regardless of resurrection abilities, and cause the dungeon to fail[1].

Mobs

Attacks highlighted in red bypass invincibility frames.
Monster Image Monster Description Monster Moves
Grey Thorns - Thorns that can only be destroyed using combos or actives.
  • Spawn: These thorns will deal a minor amount of damage when they shoot out of the ground.
Red Thorns - Thorns that can only be destroyed using special actives.
  • Spawn: These thorns will deal a minor amount of damage when they shoot out of the ground.
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Dialogue
  • Ara: There are thorns coming out of nowhere! There's no place to stand...!
  • Chung: Everyone calm down! First we should get rid of these thorns to create an open space!
  • Raven: You'll need to attack differently based on the colors of the thorns. Everyone watch out!
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Image Name Boss Character Stats Set Effects
Demonic Eye
Demonic Eye
Demonic Eye
Crimson Eye
Common

Lv99 Accessory (Support Unit):

Critical Damage +5%

When awakened, decrease Physical/Magical Defense and Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Dungeon)

When awakened, decrease Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Match)

Eternal Flame:

2 Pieces:

  • Resistance to Dark Attributes +100
  • Damage dealt to Boss Monsters +5% (Dungeon)

3 Pieces:

  • Resistance to Fire Attributes +100
  • Polarize +5% (Max 55%) (Dungeon)
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Gallery
Trivia
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Updates
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Date Changes
KR NA
07/26/2018 08/08/2018
  • Never-Ending Darkness added.
08/09/2018 -
  • Dark Observer's and Death Prison's HP reduced.
  • Fixed not being able to move forward in certain locations in Phase 1.
  • Crimson Eye:
    • Fixed so it cannot be pushed.
    • HP Recovery when a party member dies slightly reduced.
08/23/2018 -
  • Story Mode added: CP Requirement of 180000.
  • Dark Observer, Crimson Eye, Death Prison cage HP reduced.
  • Crimson Eye:
    • Only cages a maximum of 2 people during the Death Prison pattern.
    • No longer reflects damage during the Thorn Pillars pattern.
    • HP Recovery when a party member dies slightly reduced.
08/14/2019 -
  • CP Requirement increased from 250000 to 400000.
03/12/2020 04/08/2020
  • Story Mode party limit decreased from 8 to 4.
  • Raid Weapon can now drop from Story Mode.
    • Raid Weapon gauge shared between modes.
  • Seperate Raid Rewards added for Story Mode (Raid Reset Ticket seperate).
  • Normal Mode CP Requirement decreased from 400000 to 350000
08/27/2020 09/23/2020
  • Amount of spikes defeated required to complete Phase 1 decreased.
11/19/2020 12/16/2020
  • Normal Mode party limit decreased from 8 to 6.
  • Normal Mode difficulty decreased.
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Alternative Names
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Server Name Translation
South Korea 돌아올 수 없는 어둠 Darkness of No Return
Japan 帰らずの闇 Darkness of No Return
China (Simplified Chinese) 无法回归的黑暗 Darkness with No Return
Germany Endlose Dunkelheit Endless Darkness
Spain Oscuridad infinita Endless Darkness
France Ténèbres éternelles Eternal Darkness
Italy Oscurità Eterna Eternal Darkness
Poland Nieskończony Mrok Endless Darkness
Brazil Trevas sem Retorno Darkness without Return
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