Particle Storm: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddPassive6.png]]
| [[File:AddPassive6.png]]
| '''[Passive]''' Whenever Add delivers a attack or gets hit from a attack, there will have a chance he will create an electric orb that deals bonus damage based on the original attack's damage.
| '''[Passive]''' Whenever Add delivers a attack or gets hit from a attack, there will have a chance he will create an electric orb that deals bonus damage based on the last attack's damage.
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Chance !! rowspan="2" | Storm Damage<br>(Bonus + attack's damage)
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Chance !! rowspan="2" | Storm Damage<br>(of last attack)
|- style="background:#9F81F7;"
|- style="background:#9F81F7;"
! Hitting !! Getting Hit
! Hitting !! Getting Hit
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