Conqueror: Difference between revisions

134 bytes added ,  12 January 2014
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill15.png]]
| [[File:AddSkill15.png]]
| '''[Special Active]''' Add configures all his dynamos to form a giant energy cannon which shoots out 12 electrical bullets that homes into targets. When he is in DP mode, the cannon will be changed into a 'drill' which will zap and drag targets towards Add and explodes.<br>
| '''[Special Active]''' Add configures all his dynamos to form a giant energy cannon which shoots out 12 electrical bullets that home in on targets. When in DP mode, the cannon will be changed into an electric 'drill' which will zap and drag targets towards Add, followed by a large energy explosion.<br>
When you are in DP mode, '''Conqueror''' can use max 3 of you DP Counter and gains 10% extra damage for each one you had.<br>
When in DP mode, '''Conqueror''' can use a maximum 3 of your DP counters and gains 10% extra damage for each.<br>
Outside of DP mode however, '''Conqueror''' can use all of your available DP counters.  
Outside of DP mode however, '''Conqueror''' can use all of your available DP counters.  
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== Tips and Details ==
== Tips and Details ==
*'''Conqueror''' can be followed up by the [[Psychic Tracer]] DP Combos.
*'''Conqueror''' can be followed up by the [[Psychic Tracer]] DP Combos.
*Though '''Conqueror''' in DP mode is primarily a frontal attack, the explosion can hit enemies directly behind you.


{{PTSkills}}
{{PTSkills}}
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