Tactical Field - Endurance

Revision as of 05:24, 28 November 2013 by Psycho K (talk | contribs) (NA Evolution 2, KR table defense revised to damage reduction)

[Special Active] Chung creates a field that damages foes and reloads Chung's normal and red cannonballs upon creation. Within the field, Chung and all allies get a defense increase and super armor.


Requirements

Class Master Level Required SP Cost per Level Alternative
Tactical Trooper Lv. 20 45 4 Tactical Field - Raid


Skill Information

  • NA
Skill Level Level Required Damage
(Magical)
Defense Increase Duration MP Usage Cooldown
1 45 599% 15% 8 Seconds 150 MP 17 seconds
2 626% 17%
3 48 653% 19%
4 52 680% 21%
5 56 707% 23%
6 60 734% 25%
7 64 761% 27%
8 68 788% 29%
9 72 815% 31%
10 76 842% 33%

|-| KR=

Skill Level Level Required Damage
(Magical)
Damage Reduction Duration MP Usage Cooldown
1 45 760% 15% 8 Seconds 150 MP 17 seconds
2 794% 18%
3 48 828% 21%
4 52 863% 24%
5 56 897% 27%
6 60 931% 30%
7 64 965% 33%
8 68 999% 36%
9 72 1034% 39%
10 76 - -


Updates

  • 11/7/2013 KR
    • Damage increased.
    • Defense increase changed to damage reduction.