File:ElSkill9i.png | [Spéciale Active - Vitalité] Tu tournes sur toi-même avec ton épée, créant un tourbillon de lames qui attire l'adversaire. Tu peux te déplacer normalement et ne peux pas être mis K.O. |
Pré-requis
Classe | Maîtrise | Niveau requis | PC utilisé par niveau | Alternative |
---|---|---|---|---|
Haut Chevalier | Lv20 | 55 | 5 | Ouragan de sable |
Informations de la compétence
Niveau de la compétence | Niveau requis | Dégâts (Physique) | Durée | Coût en PM | Temps de rechargement | |
---|---|---|---|---|---|---|
Épées (Physique) | Tourbillon (Physique) | |||||
1 | 55 | 63% | 21% | 5 Secondes | 200 MP | 13 Secondes |
2 | 68% | 23% | ||||
3 | 58 | 72% | 24% | |||
4 | 62 | 77% | 26% | |||
5 | 66 | 82% | 27% | |||
6 | 70 | 87% | 29% | |||
7 | 74 | ??% | ??% |
Détails et Astuces
- Windmill can also be activated in mid-air.
- Good Awakening charger.
- User can be hit during Windmill, but is in a Super Armor state.
- Windmill can be interrupted by:
- Special Actives with stun property.
- Petrified by Light element.
- Being grabbed by Shadow Charger or Shadow Port Charger.
- To maximize the range of this skill, the suggested use is Vitality aura with Armageddon Blade and combine it with Windmill. This increases the maximum range of the skill and is extremely useful in PvP.
Mises à jour
- 07/11/2013 KR
- Radius and Damage Increased
- Now absolute immunity against stun or debuff that can stun you (ie: Helpless or Entangle debuff)
- During use this skill, you will receive half damage during super armor.