Conqueror: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Conqueror}}
{{Languages|Conqueror}}
{{ForceSkillTabs
<div style="float: right;">{{#ev:youtube|RsEEUv3HCpE|300}}</div>
|Character=Add
}}
{{#ev:youtube|x2k5D4Ahnnw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill15.png]]
| [[File:LunaticPsykerSkill1.png]]
| '''[Special Active]''' Add configures all his dynamos to form a giant energy cannon which shoots out 12 electrical bullets that home in on targets. When in DP mode, the dynamos create a swirling path of electricity which will zap and drag targets towards Add, who then strikes the collected electrical energy for a massive explosion.
| {{SkillType|SA|B}} Use your Dynamo to generate a massive energy cannon that fires 12 energy shots. If used in Dynamo Configuration Mode (Awakening), it will fire a huge energy blast.
'''Conqueror''' can be boosted with the aid of 3 or less [[Add's_Features#DP_Counters|DP Counters]] and gains 10% extra damage for each used.
|-
|
| {{SkillText|DP Skill}}
|-
|
| {{SkillText|DMP Usage|3|Conqueror}}
|-
|
| {{SkillText|Nasod Armor Command}}
|-
|
| {{SkillText|True|Cooldown|7}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:#9F81F7;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
! Class              !! Master !! Level Required !! SP Cost Per Level !! Alternative      !! Skill Requirement
|-
|-
| [[Psychic Tracer]] || Lv. 20 || 40            || 3                || [[Stasis Field]] || [[Skill Quest#Level 40 Layer Skill (Level Requirement: 40)|'''Level 40 Layer Skill Quest''']]   
! Class !! Level Required
|-
| [[Lunatic Psyker]] || 35
|}
|}
<br>
<br>


== Skill Infomation ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:#9F81F7;"
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="3" | MP Usage !! rowspan="2" colspan="2" | DP Usage !! rowspan="3" | Cooldown
|- style="background:#9F81F7;"
! rowspan="2" | Normal !! colspan="2" | DP Mode
|- style="background:#9F81F7;"
! Drill !! Explosion !! Normal !! In DP mode
|-
|-
| align="left" | 1 || rowspan="2" | 40 || % x12 || 22% || % || rowspan="13" | 230 MP || rowspan="13" | 60 DP || rowspan="13" | 0 DP || rowspan="13" | 23 Seconds
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! colspan=2 | DP Usage !! rowspan=3 | Cooldown
|-
|-
| align="left" | 2 || % x12 || 23% || %
! Dissolution !! colspan=2 | {{DCM}} !! rowspan=2 | Additional<br>Shocks !! Dissolution !! colspan=2 | {{DCM}} !! rowspan=2 | Additional<br>Shocks !! rowspan=2 | Dissolution !! rowspan=2 | {{DCM}}
|-
|-
| align="left" | 3 || 41 || % x12 || 24% || %
! Shock !! Multi Hit !! Explosion !! Shock !! Multi Hit !! Explosion
|-
| colspan=13 | '''Normal'''
|-
|-
| align="left" | 4 || 44 || 303% x12 || 25% || 3684%
| {{PvE}} || 440% || 55% || 6159% || 440% || rowspan=2 | 12 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 12 DP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | 5 || 47 || 312% x12 || 26% || 3793%
| {{PvP}} || 172% || 18% || 2112% || 172%
|-
| colspan=13 | '''[Enhanced]'''
|-
|-
| align="left" | 6 || 50 || 321% x12 || 27% || 3903%
| {{PvE}} || 440% || 55% || 6159% || 440% || rowspan=2 | 12 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 12 DP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | 7 || 53 || % x12 || 28% || %
| {{PvP}} || 172% || 18% || 2112% || 172%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Add|Conqueror|Enhanced, Heavy|cd=22|cd_enhanced=15}}
<br>
 
== Extra Information ==
=== Total Damage ===
{{Damage
|dmg=440
|pvp_dmg=172
|hits=12
|prefix=0dmp
|enhanced=true
|heavy=true
}}
{{Damage
|dmg=440
|pvp_dmg=172
|hits=15
|enhanced=true
|heavy=true
}}
{{Damage
|dmg=55, 6159, 440
|pvp_dmg=18, 2112, 172
|hits=10, 1, 3
|prefix=DCM
|enhanced=true
|heavy=true
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
| align="left" | 8 || 56 || % x12 || 29% || %
! rowspan=3 | Mode !! colspan=6 | Base
|-
|-
| align="left" | 9 || 59 || % x12 || 30% || %
! colspan=3 | Normal (0 ~ 3 DMP) !! colspan=3 | [[Dynamo Point System|Dynamo Configuration]] (3 DMP)
|-
|-
| align="left" | 10 || 62 || % x12 || 31% || %
! Normal !! Enhanced !! Heavy !! Normal !! Enhanced !! Heavy
|-
| {{PvE}}
| {{#var: 0dmp_total_damage}} ~ {{#var: total_damage}}
| {{#var: 0dmp_total_damage_enhanced}} ~ {{#var: total_damage_enhanced}}
| {{#var: 0dmp_total_damage_heavy}} ~ {{#var: total_damage_heavy}}
| {{#var: DCM_total_damage}}
| {{#var: DCM_total_damage_enhanced}}
| {{#var: DCM_total_damage_heavy}}
|-
| {{PvP}}
| {{#var: 0dmp_total_damage_pvp}} ~ {{#var: total_damage_pvp}}
| {{#var: 0dmp_total_damage_enhanced_pvp}} ~ {{#var: total_damage_enhanced_pvp}}
| {{#var: 0dmp_total_damage_heavy_pvp}} ~ {{#var: total_damage_heavy_pvp}}
| {{#var: DCM_total_damage_pvp}}
| {{#var: DCM_total_damage_enhanced_pvp}}
| {{#var: DCM_total_damage_heavy_pvp}}
|}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
| align="left" | 11 || 65 || % x12 || 32% || %
! Affected By Action Speed
|-
|-
| align="left" | 12 || 68 || 375% x12 || 33% || 4557%
| {{Check|N}}
|-
| align="left" | 13 || 71 || 384% x12 || 34% || 4666%
|}
|}
<br>
== Related Skills ==
{{SkillTable
|
PsychicTracerPassive2.png; Particle Storm;
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
DoomBringerPassive1.png; Blood Boil;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Conqueror''' can be followed up by job advancements' DP Combos.  
*Unlike other skill that consumes Mutation points, '''Conqueror''' does not need to be in configuration mode to consume Mutation points.
*The DP '''Conqueror''' explosion is in a form of a large ╋ shape.
*In Configuration mode, the explosion will be in the form of a large ╋ shape.
**As the ╋ shape goes behind you, the explosion can also hit enemies behind you.
**As the ╋ shape goes behind Add, the explosion can also hit foes behind him.
*In Dissolution mode, [[Conqueror]] is particularly useful for "hit-and-run" PvP players because its shots are guided.
**Decent in PvE, but it is weaker than Configuration mode, especially if the latter is boosted by mutation points. It is only useful on divided groups or for ranged safety from the enemy's attack range.
*In Configuration mode, [[Conqueror]] is not guided, so it has to be used closer than Dissolution mode, but it can be far stronger.
**Very useful in both PvE and PvP, because it drags targets toward Add and is an effective finisher, due to its high damage from the single hit explosion.
<br>
<br>


== Updates ==
== Trivia ==
*03/13/2014 KR
*The NA tooltip incorrectly stated that Mutation point will only be consumed while in {{DCM}} mode where in actuality, Mutation points will be consumed in both Dissolution and Configuration mode.  
**Damage decreased.
<br>
<br>


{{PTSkills}}
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/19/2013 || 07/02/2014 || colspan=2 align="left" |
*'''Conqueror''' added.
|-
| 03/13/2014 || - || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox in non-awakening mode changes to follow the visual effect, so the hitbox becomes larger.}}
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*{{buff|Added leftover effects from Skill Note.}}
*Moved from [[Psychic Tracer]] to [[Lunatic Psyker]]'s skill tree.
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/04/2016 || 03/16/2016 || align="left" |
*None
| align="left" |
*{{nerf|Using it unawakened doesn't lock on to targets that are certain distance away.}}
*Damage when used unawakened adjusted.
|-
| 01/25/2017 ||- || colspan=2 align="left" |
*{{buff|Guided Shots damage increased.}}
*{{buff|Additional Shots damage increased.}}
*{{nerf|Drill damage decreased.}}
*{{nerf|Explosion damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 06/15/2017 ||- || colspan=2 align="left" |
*Fixed issue where cannot deal damage sometimes.
|-
| 07/27/2017 || 08/09/2017 || align="left" |
*None
| align="left" |
*{{nerf|Drill damage decreased.}}
*{{nerf|Explosion damage decreased.}}
|-
| 02/22/2018 ||- || colspan=2 align="left" |
*{{buff|Drill damage increased.}}
*{{nerf|Shock damage decreased.}}
*{{nerf|Explosion damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*None
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{buff|Shock damage increased.}}
|}
<br>
 
==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|KR=퀀커러 |KRName=Conqueror
|JP=コンカラー |JPName=Conqueror
|FR=Conquérant |FRName=Conqueror
|BR= Soberano |BRName=Sovereign
|CN=征服者 |CNName=Conqueror
|DE=Eroberer |DEName=Conqueror
|PL=Zdobywca |PLName=Conqueror
|ES=Conquistador |ESName=Conqueror
}}
<br>
{{SkillNav - Lunatic Psyker}}
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