Weapon Taker: Difference between revisions
→Additional Combos
No edit summary |
Gameboy224 (talk | contribs) |
||
Line 82: | Line 82: | ||
+ 150% Mag. Damage per hit <br> (PvP Damage Modifier = 0.75) <br> | + 150% Mag. Damage per hit <br> (PvP Damage Modifier = 0.75) <br> | ||
+ 150 Mag. Damage <br> | + 150 Mag. Damage <br> | ||
|- | |- | ||
| [[Image:WtCombo3.png]] | | [[Image:WtCombo3.png]] | ||
Line 118: | Line 98: | ||
| [[File:WTCombo4.png]] | | [[File:WTCombo4.png]] | ||
| | | | ||
'''Incinerator (Requires overheat | '''Incinerator (Requires overheat)''' | ||
After executing the standard {{CDR}}{{CZ}}{{CZ}} combo, spins around while striking the target and then blasts flames. Requires overheat to use at all; attempting to do so without enough HP will cause instant recoil. Hold the {{CZ}} button to both start and continue spraying flames. The flames will cancel manabreak. | After executing the standard {{CDR}}{{CZ}}{{CZ}} combo, spins around while striking the target and then blasts flames. Requires overheat to use at all; attempting to do so without enough HP will cause instant recoil. Hold the {{CZ}} button to both start and continue spraying flames. The flames will cancel manabreak. |