Talk:Ain/Archive 1: Difference between revisions

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I for my part don't know what it is. Might anyone add an explanation to the trivia or somewhere else? It seems to be an Ain-specific thing. All I understood is that it is some kind of stack.
I for my part don't know what it is. Might anyone add an explanation to the trivia or somewhere else? It seems to be an Ain-specific thing. All I understood is that it is some kind of stack.


== class name of basic class ==
- its basically a el-charged bullet.
 
well, since there is not a basic class quest chain before first class advancement. We have to give a name to his basic class. Anyone has an idea? Or naming him "God's Agent"? -[[User:IceSoulMOG|IceSoulMOG]] ([[User talk:IceSoulMOG|talk]]) 04:20, 15 December 2016 (UTC)
 
== Ain's Recovery ==
 
Ain's recovery Z/X commands actually don't make Ain attack, instead just making him stand up without an animation (or at least that I can tell).  That's the reason he's able to use his standing commands so quickly after being knocked down.  If you don't input any commands (neither attacks nor arrow keys), he'll just use a normal "getting up" animation.
*That's what I tried to convey with the addition anyway. his regular getup animation shows him getting up, but is much faster than others. if you press Z/X when you fall down, the recovery animation is removed and he attacks as normal as if he was never knocked down. The timing is same as it would be if you waited for him to get up and press Z/X. if you can find a better way to word it, feel free to edit.--[[User:Omgitsnewton|Omgitsnewton]] ([[User talk:Omgitsnewton|talk]]) 13:50, 23 December 2016 (UTC)
**What it said was that if you press Z/X, he would instantly attack.  However, that's partially untrue, as you need to input a second command to begin the attack.  That being said, I'm kind of bad with editing tables, so I'll just explain how I would do it.  In the commands section, I would mention how he would get up instantly if you press Z/X to recover, with a nod to the possibility of it being a glitch due to the lack of animation, and the get-up speed would be in the Trivia, like with Ciel.
 
==XXXX==
 
Ok, before I edit the page, I just want to ask, with Ain's XXXX and other variations, is it the additional blast (The one that procs with full stacks) that does the special effect (burn+pull in, bleed+launch, frostbite+kd, blackhole) or the final X? Or do they both do it? I, for one, have noticed that with XXX^X The final X and the additional attack seem to both launch, but I'm not sure. -[[User:Hatoko|Hatoko]] ([[User talk:Hatoko|talk]])
 
-The "special effect" is simply part of the final X, but only every other use of the first X in the combo. For example, XXX^X XXX^X, the first time will not activate wind+launch, but the second time it will. Then the third time it wont, 4th time it well etc. This was changed on KR however, there it simply activates every single time, given the previous attack isn't still active (they still cant overlap)
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