Siege Shelling: Difference between revisions
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*Either by spacing out the shots or with the help of [[Intense Showtime]], [[Siege Shelling]] can easily be looped on itself indefinitely in [[Freiturnier#Berserk Mode|Berserk mode]]. | *Either by spacing out the shots or with the help of [[Intense Showtime]], [[Siege Shelling]] can easily be looped on itself indefinitely in [[Freiturnier#Berserk Mode|Berserk mode]]. | ||
**With the introduction of [[Awakened Will: Tactical Trooper]], [[Tactical Trooper]] can simply continue to fire indefinitely so long as he has ammo. | **With the introduction of [[Awakened Will: Tactical Trooper]], [[Tactical Trooper]] can simply continue to fire indefinitely so long as he has ammo. | ||
*Be careful to not use this Skill while pixels away from a ledge behind you, since the Reload hit will make '''Chung''' to lightly back up for a moment, potentially interrupting the Skill. | |||
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