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Siege Shelling: Difference between revisions

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== Skill Information ==
== Skill Information (NA) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
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|-
|-
| align="left" | [Enhanced] 74 || 262% || 262% || 619% || 774%
| align="left" | [Enhanced] 74 || 262% || 262% || 619% || 774%
|}
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== Skill Information (KR) ==
=== PvE ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="3" | Character Level !!  colspan="4" | Damage !! colspan="3" | Aim Range !! rowspan="3" | Range<br>Increase<br>(From 800) !! rowspan="3" | Max Input<br>Count !! rowspan="3" | Chance to<br>use no ammo !! rowspan="3" | Ammo Reloaded !! colspan="2" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Reload (Physical) !! rowspan="2" | Strike (Physical) !! colspan="2" | Shots (Magical) !! rowspan="2" | Upward !! rowspan="2" | Downward !! rowspan="2" | Depth !! rowspan="2" | Initial !! rowspan="2" | Standby
|- style="background:{{ColorSel|CharLight|Chung}}"
! Initial !! Final
|-
| align="left" | 10 || 523% || 523% || 353% || 441% || rowspan="2" | ~50° || rowspan="2" | ~30° || rowspan="2" | 45° || rowspan="2" | 37% || rowspan="2" | 7 || rowspan="2" | 30% || rowspan="2" | 1 || rowspan="2" | 20 MP || rowspan="2" | 2 MP per second || rowspan="2" | 5 Seconds
|-
| align="left" | [Enhanced] 74 || 628% || 628% || 423% || 529%
|}
=== PvP ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Character Level !!  colspan="4" | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Reload (Physical) !! Strike (Physical) !! colspan="2" | Shots (Magical)
|-
| align="left" | 10 || 262% || 262% || 176% || 220%
|-
| align="left" | [Enhanced] 74 || 314% || 314% || 211% || 264%
|}
|}
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*08/11/2016 KR
*08/11/2016 KR
**Fixed issue where Reload is not affected by Skill Trait.
**Fixed issue where Reload is not affected by Skill Trait.
*12/29/2016 KR
**Reload and Strike damage increased.
**Shot damage decreased.
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