Consumable: Difference between revisions
m
Text replacement - "Tips & Details" to "Tips and Details"
IceSoulMOG (talk | contribs) |
m (Text replacement - "Tips & Details" to "Tips and Details") |
||
(28 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Languages|Consumable}} | {{Languages|Consumable}} | ||
'''Consumables''' are items that can be consumed exclusively within dungeons and fields. There are a wide variety of consumables, each with their own benefits. They can be used for recovery, dealing damage, applying buffs, and other unique uses depending on the item. Consumables are are stored in the '''Consume''' tab, and must be placed in your quick slot bar in order to consume them during gameplay. | |||
'''Consumables''' are items that can | |||
''' | |||
==List of Consumables== | ==List of Consumables== | ||
Line 11: | Line 6: | ||
| tab1=HP Potions | | tab1=HP Potions | ||
| contents1= | | contents1= | ||
{{ | {{:Consumable/HP Potions}} | ||
| tab2=MP Potions | | tab2=MP Potions | ||
| contents2= | | contents2= | ||
{{ | {{:Consumable/MP Potions}} | ||
| tab3=Food | | tab3=Food | ||
| contents3= | | contents3= | ||
{{ | {{:Consumable/Food}} | ||
| tab4=Drinks | | tab4=Drinks | ||
| contents4= | | contents4= | ||
{{ | {{:Consumable/Drinks}} | ||
| tab5=Guild Food | |||
| tab5= | |||
| contents5= | | contents5= | ||
{{ | {{:Consumable/Guild Food}} | ||
| tab6=Special Recovery | |||
| tab6= | |||
| contents6= | | contents6= | ||
{{ | {{:Consumable/Special Recovery}} | ||
| tab7=AP Potions | |||
| tab7= | |||
| contents7= | | contents7= | ||
{{ | {{:Consumable/AP Potions}} | ||
| tab8=Event Apple | |||
| tab8= | |||
| contents8= | | contents8= | ||
{{ | {{:Consumable/Event Apple}} | ||
| tab9=Status Recovery | |||
| tab9= | |||
| contents9= | | contents9= | ||
{{:Consumable/Status Recovery}} | |||
| tab10=Demon Realm | |||
| contents10= | |||
{{:Consumable/Demon Realm}} | |||
| tab11=Elixirs | |||
| contents11= | |||
{{:Consumable/Elixirs}} | |||
| tab12=Throw | |||
| contents12= | |||
{{:Consumable/Throw}} | |||
| tab13=Events | |||
| contents13= | |||
{{:Consumable/Events}} | |||
| tab14=Miscellaneous | |||
| contents14= | |||
{{:Consumable/Miscellaneous}} | |||
| tab15=Old | |||
| contents15= | |||
{{:Consumable/Old}} | |||
}} | |||
==Monster Cards== | |||
:''Main Article: [[Monster Card System#List of Monsters{{!}}Monster Card System]]''<br> | |||
Monster Cards are special consumables that allow you to summon specific enemies and mini-bosses you've encountered. They are dropped by the respective enemy they they represent (e.g. Tree Knight card is only obtained from Tree Knight enemies). There are also special monster cards that can only obtained through events, [[Camilla]], and [[Profession System#Alchemist|Alchemist Profession]]. | |||
<br> | |||
==Tips and Details== | |||
*The maximum amount of consumables per stack is 300. | |||
*Consumables of the same type will initiate each other's cooldowns when using one of them, making it more efficient to equip different types of consumables in your quick slots. | |||
*Equipping consumables while in a dungeon or field will initiate the cooldown of the consumable before it can be used. As such, it's recommended to equip the consumables that you need before entering a dungeon or field. | |||
<br> | |||
* | |||
==Trivia== | |||
*In very old versions of the game, consumables crafted at [[Alchemist|Alchemists]] had 3 possible random outcomes. A standard version, a "Fantastic" version which offered greater effects, and a "Burnt" version which drastically lowered its effectiveness. | |||
<br> | |||
==Updates== | |||
*04/19/2018 (KR) / 05/30/2018 (NA) | |||
**Potion Cooldown Time decreased. | |||
**Maximum stack size for consumables increased. | |||
<br> | |||
* | |||
Cooldown Time | |||
* | |||
{{Guides}} | {{Guides}} |