Frenzy: Difference between revisions
no edit summary
Gameboy224 (talk | contribs) No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__{{Languages|Frenzy}} | __NOTOC__{{Languages|Frenzy}} | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:CrRTrans5.png]] | | [[File:CrRTrans5.png]] | ||
| {{SkillType|P}} When [[Bloody Action|Bloody Festival]] | | {{SkillType|P}} When [[Bloody Action|Bloody Festival]] is at max stack, receive a [Frenzy] buff. Entering [Frenzy] will activate [Over Strike] mode and Actives skills can be used without any ECP consumption. Also increases the damage of Special Active skills and successful Active skill hits will decrease the cooldown of all Special Active skills. [Frenzy] buff is removed when [Over Strike] mode is deactivated. | ||
|} | |} | ||
<br> | <br> | ||
Line 19: | Line 18: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | [[Status Effects|Frenzy]] | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | [[Status Effects|Frenzy]] | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Active Skill Damage | ! Special Active Skill Damage Increase !! Special Active Cooldown Reduction upon Successful Active Skill Hit !! Critical Damage Increase !! Frenzy Cooldown | ||
|- | |- | ||
| align="left" | 1 || 90 || 13% || 20% || 7% || 30 Seconds | | align="left" | 1 || 90 || 13% || 20% || 7% || 30 Seconds | ||
Line 46: | Line 34: | ||
== Updates == | == Updates == | ||
*09/20/2018 (KR) | *09/20/2018 (KR) / 10/11/2018 (NA) | ||
**Active Skill Damage Increase increased. | **Active Skill Damage Increase increased. | ||
**Critical Damage Increase effect added. | **Critical Damage Increase effect added. |