Soul Collector: Difference between revisions

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| {{SkillText|Soul Collector}}
| <font color="d4b5ff">'''Soul Collection'''</font>
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*Gather a soul on each hit (5 hits in Arena)
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*Cooldown time of 1 second for a max of 5 stacks
| {{SkillText|Soul CollectorKR}}
*Gathered souls can be used for 'Trigger'-type skills.
Gathered Souls are not consumed during stage 3 [[Awakening Mode|Awakening]].
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=4 | [[Status Effects|Gathered Soul]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage Increase !! Range Increase !! Penetration Increase !! Command Hits Per Stack !! Max Stack !! Duration !! Reactivation Cooldown
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| align="left" | 1 || 15 || 10% || +5% || +0 || rowspan=4 | 5 || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second
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| align="left" | 2 || 31 || 15% || +16% || +1
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| align="left" | 3 || 37 || 20% || +28% || rowspan=2 | +2
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| align="left" | 4 || 83 || 25% || +35%
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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*05/19/2016 KR
*05/19/2016 KR
**Fixed issue where the passive not increasing Ciel command bullet range.
**Fixed issue where the passive not increasing Ciel command bullet range.
*09/20/2018 (KR)
*09/20/2018 (KR) / 10/11/2018 (NA)
**Hits required for Gathered Souls lowered to 1 in PvE.
**Hits required for Gathered Souls lowered to 1 in PvE.
**Added effect so souls are not consumed at 3-bead Awakening
**Added effect so souls are not consumed at 3-bead Awakening
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