Over Taker/ru: Difference between revisions
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{{Languages|Over Taker}} | {{Languages|Over Taker}} | ||
{{DISPLAYTITLE:Over Taker}} | {{DISPLAYTITLE:Over Taker}} | ||
{{Infobox_character |name=Raven |color=#333333 |image=[[ | {{Infobox_character |name=Raven |color=#333333 |image=[[File:OverTaker.png|300px]] |class=Over Taker |weapon=Blade, Nasod Arm |tree=[[Raven]] > [[Over Taker]] > [[Reckless Fist]]|AN=[[File:Korean Flag.png]] 오버 테이커<br>[[File:American Flag.png]] Over Taker<br>[[File:English Flag.png]] Blade Bearer<br>[[File:French Flag.png]] Porteur de Lame<br>[[File:Japanese Flag.png]] オーバーテイカー<br>[[File:Italian Flag.png]] Esperto di Lame}} | ||
<center>{{quotation|Don't waste my time...}}</center> | <center>{{quotation|Don't waste my time...}}</center> | ||
<br> | <br> | ||
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! width="25%" |Damage <br>'''''NOTE''''': Nasod Arm Damage is calculated before [[Burning Nasod Hand]]. | ! width="25%" |Damage <br>'''''NOTE''''': Nasod Arm Damage is calculated before [[Burning Nasod Hand]]. | ||
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| [[ | | [[File:OTCombo1.png]] | ||
| '''Triple Punch''' | | '''Triple Punch''' | ||
Three slow, but stunning punches. But with each hit, enemies are pushed back, with the third punch dealing heavy knockback. Cancelling after the second punch with a skill also works well. | Three slow, but stunning punches. But with each hit, enemies are pushed back, with the third punch dealing heavy knockback. Cancelling after the second punch with a skill also works well. | ||
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{{CX}} 200% Phy. Damage | {{CX}} 200% Phy. Damage | ||
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| [[ | | [[File:OTCombo2.png]] | ||
| '''Nasod Spikes''' | | '''Nasod Spikes''' | ||
Raven summons three metal spikes from the ground, launching the opponent into the air. | Raven summons three metal spikes from the ground, launching the opponent into the air. | ||
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{{CDX}} 100% Phy. Damage <br> | {{CDX}} 100% Phy. Damage <br> | ||
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| [[ | | [[File:OTCombo3.png]] | ||
| '''Meteor Punch''' | | '''Meteor Punch''' | ||
While in the air; Ravens dives down, slams the enemy into the ground, then launches them with his claw. Second hit stuns long enough to combo. | While in the air; Ravens dives down, slams the enemy into the ground, then launches them with his claw. Second hit stuns long enough to combo. |