ElEditors, Interface administrators, Administrators
70,975
edits
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}} | }} | ||
| Haste = Cooldown decreased to {{{CD|{{{2|80}}}}}}% | | Haste = Cooldown decreased to {{{CD|{{{2|80}}}}}}% | ||
| Regenerating (1) = {{#switch: | | Regenerating (1) = {{#switch:{{{2|}}} | ||
| ECP = {{{CHANCE|{{{3|}}}}}}% chance of regaining {{{4|{{{ECP|{{{MP|}}}}}}}}}% of the ECP Usage | | ECP = {{{CHANCE|{{{3|}}}}}}% chance of regaining {{{4|{{{ECP|{{{MP|150}}}}}}}}}% of the ECP Usage | ||
| #default = {{{CHANCE|{{{2|}}}}}}% chance of regaining {{{3|{{{MP|}}}}}}% of the MP Usage | | #default = {{{CHANCE|{{{2|}}}}}}% chance of regaining {{{3|{{{MP|150}}}}}}% of the MP Usage | ||
}} | }} | ||
| Regenerating (2) = {{{2|{{{CHANCE|}}}}}}% chance of lowering cooldown to {{{CD|{{{3|}}}}}}% | | Regenerating (2) = {{{2|{{{CHANCE|}}}}}}% chance of lowering cooldown to {{{CD|{{{3|}}}}}}% |