Phantasm: Difference between revisions

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__NOTOC__''For the [[Daydreamer]] skill with the same name, see [[Fantasy]].''{{Languages|Fantasy (Noah)}}{{DISPLAYTITLE:Fantasy}}
__NOTOC__{{Languages|Phantasm‎}}
[[File:DreamGauge.png|thumb|Dream Gauge]]
[[File:DreamGauge.png|thumb|Phantasm Gauge]]
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:MorpheusPassive2.png]]
| [[File:MorpheusPassive2.png]]
|{{SkillType|P}} 나의 형을 위해......우리의 행복을 위해......<br/>현실과 환상의 경계는 무너지고 오로지 하나의 진실만이 눈 앞에 펼쳐진다.<br/><br/>적월 각성 상태이거나 {{color|#C90000|[붉은 달의 꿈]}}스킬 사용 시 스킬 등급에 해당하는 [몽환] 게이지를 획득한다. [몽환] 게이지의 수치에 따라 중간보스, 보스에게 입히는 데미지가 증가하고 적월 각성 중 [몽환] 게이지가 최대 수치에 도달하면 일정 시간동안 [몽환] 상태로 돌입한다.<br/><br/>[몽환]<br/> - 마법 공격력 증가<br/> - 중간보스, 보스에게 입히는 데미지 증가<br/> - [붉은 달의 꿈] 스킬 사용 시 적에게 유도되어 타격하는 [꿈의 인도] 생성
|{{SkillType|P}} For my brother... For our happiness...<br>The line between reality and delusion blurs and only one truth unfolds before him.
 
Upon [[Moonlight System|Blood Moon Awakening]] or using {{SkillText|BloodMoon}} will give [Phantasm] Gauge based on the skill grade. Damage to Midboss, Boss increase based on the amount of [Phantasm] Gauge and when [Phantasm] Gauge reaches max stat during Blood Moon Awakening, enter [Phantasm] state for a set duration.
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|{{se|986|Phantasm}}:
*Magical Attack Power Increase
*Damage to Midboss, Boss increase
*Upon using {{SkillText|BloodMoon}} skill, create [Dream's Guidance] that homes in enemies.
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|}
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<br>
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|-
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! rowspan="3" |Skill Level!! rowspan="3" |Level Required
! rowspan="3" |Skill Level!! rowspan="3" |Level Required
! colspan="4" |Dream Gauge Acquisition
! colspan="4" |[Phantasm] Gauge Gain
! colspan="2" |Mid-/Boss Damage Increase!! colspan="5" |[Dream State]
! colspan="2" | Damage Dealt to Mid-/Boss Increase {{Stat|A}}!! colspan="5" | {{se|986|Phantasm}}<br>(100 Points)
|-
|-
! rowspan="2" |During Blood Moon Awakening
! rowspan="2" |During [[Moonlight System|Blood Moon]] [[Awakening Mode]]
! colspan="3" |On {{SkillText|RedMoon}} Skill use
! colspan="3" |On {{SkillText|BloodMoon}} Skill use
! rowspan="2" |30~59 Points
! rowspan="2" | {{se|984|Dream Shard}}<br>(30~59 Points) !! rowspan="2" | {{se|985|Dream Shard}}<br>(60~99 Points)
! rowspan="2" |60~100 Points
! rowspan="2" |Magical Attack Increase {{stat|M}}
! rowspan="2" |Magical Attack Increase
! rowspan="2" |Damage Dealt to Mid-/Boss Increase {{stat|A}}
! rowspan="2" |Mid-/Boss Damage Increase
! colspan="2" | Dream's Guidance<br />(On {{SkillText|BloodMoon}} Skill Use)
! colspan="2" |Magic Missiles<br />(On {{SkillText|RedMoon}} Skill use)
! rowspan="2" |Duration
! rowspan="2" |Duration
|-
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!Strength
!Strength
!Bravery
!Bravery
!Damage
!Damage (Magical)
!Max Hits
!Max Hits
|-
|-
| colspan="12" |'''{{PvE}}'''
| colspan="13" |{{PvE}}
|
|-
|-
| align="left" |1 || 99  
| align="left" |1||99
| +1/s
| 2 Per Second
|3
| 3
|5
| 5
|7
|7
|5%
|5%
|10%|| 10% || 15%  
|10%||10%||15%
 
|204%
|204%
|3
|3
|40 Seconds
|40 Seconds
|-
|-
| colspan="12" |'''{{PvP}}'''
| colspan="13" |{{PvP}}
|
|-
|-
| align="left" |1 || 99  
| align="left" |1||99
| +1/s
| 2 Per Second
|3
| 3
|5
| 5
|7
|7
|2.5%
|2.5%  
|5%|| 5% || - | 7.5%  
|5%||5%|| - |7.5%
|88%
|88%
|3
|3
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<br>
<br>


==Tips and Details==
==Related Skills==
*When your Awakening runs out, you will enter [Dream] state when your Dream gauge is full, assuming during Blood Moon phase.
{{SkillTable|
**If you currently are in Blood Moon Awakening, you will automatically enter [Dream] state when the Dream gauge is full.
SecondDejectionPassive1.png; Blood Moon's Dream;
}}
 
== {{SkillText|BloodMoon}} Skills ==
{{SkillTable
|
SecondDejectionSkill2.png; Incomplete;
SecondDejectionSkill4.png; Collapse;
SecondDejectionSkill6.png; Materialized Apprehension Locked-Intermediate;
SecondDejectionSkill8.png; Self-Portrait;
HazyDelusionSkill2.png; Fall (Noah);
HazyDelusionSkill4.png; Eternal Fog Locked-Advanced;
HazyDelusionSkill6.png; Serpent in the Dream;
HazyDelusionSkill7.png; Tower of Silence;
HazyDelusionSkill10.png; Phantastic Dream;
HazyDelusionSkill11.png; Lullaby of Cloudy Night;
HazyDelusionSkill2.png; Fall (Noah)/Mod;
HazyDelusionSkill4.png; Eternal Fog/Mod;
HazyDelusionSkill10.png; Phantastic Dream/Mod;
HazyDelusionSkill7.png; Tower of Silence/Mod;
}}
<br>
<br>


==Trivia==
== Tips and Details ==
<br><br>
*You do not need to be in Blood Moon Awakening to gain [Phantasm] Gauge from {{SkillText|BloodMoon}} skills.
*When the [Phantasm] Gauge is completely filled, it will trigger the {{se|986|Phantasm}} state immediately while in Blood Moon Awakening.
**Re-awakening with the Half Moon or New Moon will not cancel the [Phantasm] state. It also will not be canceled if the Awakening Duration ends.
**The [Phantasm] state itself is not considered an Awakened state, meaning it will not trigger any Awakening benefits from '''Noah''''s [[Moonlight System]].
***However, as it requires '''Blood Moon''' Awakening to trigger, the appearance of the [Phantasm] state is still considered an Awakening Appearance and will not appear if Awakening Appearance is disabled.
**The [Phantasm] Gauge will empty upon triggering the [Phantasm] state. Filling it back to 100 during the [Phantasm] state will not have any immediate effect other than its passive benefits. However, as the [Phantasm] state does not have a cooldown, this will cause it to reactivate if its duration ends while in Blood Moon Awakening.
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== Trivia==
*In the Korean server, the [Phantasm] gauge and [Phantasm] state are simplified to the [Dream] gauge and [Dream] state respectively.
<br>


==Updates==
==Updates==
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! colspan="2" |Date!! colspan="2" |Changes
! colspan="2" |Date!! colspan="2" |Changes
|-
|-
!KR!!NA!! PvE!!PvP
!KR!!NA!!PvE!!PvP
|-
|03/02/2023||03/29/2023|| colspan="2" align="left" |
*'''Phantasm''' added.
|-
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|03/02/2023||-|| colspan="2" align="left" |
| 08/03/2023 || 08/30/2023 || colspan=2 align="left"|
*'''Fantasy''' added.
*{{buff|'''Gauge Acquisition During Blood Moon Awakening''' increased.}}
|}
|}
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==Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{AlternateLanguages
|ColorCls=Noah
|ColorCls=Noah
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