Double Gunhawk/ModA: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
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|Character=Rose | |Character=Rose | ||
}} | }} | ||
{{#ev:youtube|sjXjwjaGxus|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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*Press the skill key to thrown an additional 2 times. | *Press the skill key to thrown an additional 2 times. | ||
*When the revolvers return, the duration increases by 1 sec. | *When the revolvers return, the duration increases by 1 sec. | ||
*Additional throws | *Additional throws grant {{se||Super Armor}} and immunity against disable type status effects. | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Rose|Double Gunhawk|Light, Heavy|mp=200|cd=12}} | ||
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<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Rose | ||
| | |dmg=511, 511, 511 | ||
|pvp_dmg=131, 131, 131 | |||
|hits=4, 8, 12 | |||
|heavy=true | |||
|passive1=ECP System | |||
|append=1, Over Strike | |||
}} | |||
| | *Assumes single target. | ||
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* | |||
<br> | <br> | ||