|
|
Line 3: |
Line 3: |
| |Character=Rose | | |Character=Rose |
| }} | | }} |
| <div style="float: right;">{{#ev:youtube|dTsNLqLqYoM|400}}</div>
| | {{#ev:youtube|dTsNLqLqYoM|400|right}} |
| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
Line 11: |
Line 11: |
| | | | | |
| | <font color="FFCC00">'''EMP'''</font> | | | <font color="FFCC00">'''EMP'''</font> |
| *Burns Mana during electric field emission. | | *Burns Mana during electric field release. |
| *Pulls in enemies during electric field overheating. | | *Pulls in enemies during electric field overheat. |
| |- | | |- |
| | | | | |
Line 54: |
Line 54: |
|
| |
|
| == [[Skill Traits]] == | | == [[Skill Traits]] == |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | | {{Traits|Rose|EMP Storm|Light, Heavy|mp=300|cd=21|cd_enhanced=17}} |
| |- | |
| ! rowspan=2 | Stage !! colspan=2 | Light EMP Storm !! colspan=2 | Heavy EMP Storm
| |
| |-
| |
| ! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
| |
| |-
| |
| | Normal || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 240 MP || rowspan=2 | {{SkillText|Heavy}} || 25.2 Seconds
| |
| |-
| |
| | [Enhanced] || 20.4 Seconds
| |
| |}
| |
| <br> | | <br> |
|
| |
|
| == Extra Information == | | == Extra Information == |
| === Total Damage === | | === Total Damage === |
| {{#vardefine:damage_impact |251}} | | {{Damage|true|Rose |
| {{#vardefine:damage_emission |54}}
| | |dmg=251, 54, 59, 734 |
| {{#vardefine:damage_overheating |59}}
| | |pvp_dmg=64, 13, 14, 184 |
| {{#vardefine:damage_explosion |734}}
| | |hits=1, 35, 52, 1 |
| {{#vardefine:max_hits_emission |35}}
| | |heavy=true |
| {{#vardefine:max_hits_overheating |52}}
| | |passive1=ECP System |
| | | |append=1, Over Strike |
| {{#vardefine:total_damage_normal | {{#expr:{{#var:damage_impact}} + {{#var:damage_emission}} * {{#var:max_hits_emission}} + {{#var:damage_overheating}} * {{#var:max_hits_overheating}} + {{#var:damage_explosion}} }}}}
| | |passive2=Key of Proof |
| | | |suffix2=Used midair |
| {{#vardefine:total_damage_normal_heavy | {{#expr:{{#var:total_damage_normal}} * 1.44 }} }}
| | |bug=true |
| {{#vardefine:total_damage_over_strike | {{#expr:{{#var:total_damage_normal}} * 1.2 }} }}
| | }}<br> |
| {{#vardefine:total_damage_over_strike_heavy | {{#expr:{{#var:total_damage_over_strike}} * 1.44 round2 }} }}
| |
| | |
| {{#vardefine:total_damage_key_of_proof_normal | {{#expr:{{#var:total_damage_normal}} * 1.3 }} }}
| |
| {{#vardefine:total_damage_key_of_proof_normal_heavy | {{#expr:{{#var:total_damage_key_of_proof_normal}} * 1.44 round2 }} }}
| |
| {{#vardefine:total_damage_key_of_proof_over_strike | {{#expr:{{#var:total_damage_key_of_proof_normal}} * 1.2 }} }}
| |
| {{#vardefine:total_damage_key_of_proof_over_strike_heavy | {{#expr:{{#var:total_damage_key_of_proof_over_strike}} * 1.44 round2 }} }}
| |
| | |
| <!-- pvp only -->
| |
| {{#vardefine:damage_impact_pvp |64}}
| |
| {{#vardefine:damage_emission_pvp |13}}
| |
| {{#vardefine:damage_overheating_pvp |14}}
| |
| {{#vardefine:damage_explosion_pvp |184}}
| |
| | |
| {{#vardefine:total_damage_normal_pvp | {{#expr:{{#var:damage_impact_pvp}} + {{#var:damage_emission_pvp}} * {{#var:max_hits_emission}} + {{#var:damage_overheating_pvp}} * {{#var:max_hits_overheating}} + {{#var:damage_explosion_pvp}} }}}}
| |
| | |
| {{#vardefine:total_damage_normal_heavy_pvp | {{#expr:{{#var:total_damage_normal_pvp}} * 1.44 }} }}
| |
| {{#vardefine:total_damage_over_strike_pvp | {{#expr:{{#var:total_damage_normal_pvp}} * 1.2 }} }}
| |
| {{#vardefine:total_damage_over_strike_heavy_pvp | {{#expr:{{#var:total_damage_over_strike_pvp}} * 1.44 round2}} }}
| |
| | |
| {{#vardefine:total_damage_key_of_proof_normal_pvp | {{#expr:{{#var:total_damage_normal_pvp}} * 1.1 }} }}
| |
| {{#vardefine:total_damage_key_of_proof_normal_heavy_pvp | {{#expr:{{#var:total_damage_key_of_proof_normal_pvp}} * 1.44 round2}} }}
| |
| {{#vardefine:total_damage_key_of_proof_over_strike_pvp | {{#expr:{{#var:total_damage_key_of_proof_normal_pvp}} * 1.2 }} }}
| |
| {{#vardefine:total_damage_key_of_proof_over_strike_heavy_pvp | {{#expr:{{#var:total_damage_key_of_proof_over_strike_pvp}} * 1.44 round2}} }}
| |
| | |
| {{SkillText|FreeTraining}}
| |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
| |
| |- | |
| ! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Key of Proof]]/[[Enhance Equipment]] Used midair
| |
| |- | |
| ! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
| |
| |-
| |
| ! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
| |
| |-
| |
| | {{PvE}}
| |
| | {{formatnum:{{#var: total_damage_normal }} }}% || {{formatnum:{{#var: total_damage_normal_heavy }} }}%
| |
| | {{formatnum:{{#var: total_damage_over_strike }} }}% || {{formatnum:{{#var: total_damage_over_strike_heavy }} }}%
| |
| | {{formatnum:{{#var: total_damage_key_of_proof_normal }} }}% || {{formatnum:{{#var: total_damage_key_of_proof_normal_heavy }} }}%
| |
| | {{formatnum:{{#var: total_damage_key_of_proof_over_strike }} }}% || {{formatnum:{{#var: total_damage_key_of_proof_over_strike_heavy }} }}%
| |
| |-
| |
| | {{PvP}}
| |
| | {{formatnum:{{#var: total_damage_normal_pvp }} }}% || {{formatnum:{{#var: total_damage_normal_heavy_pvp }} }}%
| |
| | {{formatnum:{{#var: total_damage_over_strike_pvp }} }}% || {{formatnum:{{#var: total_damage_over_strike_heavy_pvp }} }}%
| |
| | {{formatnum:{{#var: total_damage_key_of_proof_normal_pvp }} }}% || {{formatnum:{{#var: total_damage_key_of_proof_normal_heavy_pvp }} }}%
| |
| | {{formatnum:{{#var: total_damage_key_of_proof_over_strike_pvp }} }}% || {{formatnum:{{#var: total_damage_key_of_proof_over_strike_heavy_pvp }} }}%
| |
| |}
| |
|
| |
|
| === Miscellaneous === | | === Miscellaneous === |
Line 135: |
Line 81: |
|
| |
|
| == Related Skills == | | == Related Skills == |
| {| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1" | | {{SkillTable |
| |-
| | |FYPassive2.png; Key of Proof; |
| | width="40" | [[File:FYPassive2.png]] | | FYTrans5.png; Enhance Equipment Locked-Trans2; |
| | align="center" width="150" | [[Key of Proof]]
| | }} |
| | width="40" | [[File:FYTrans5.png]]
| |
| | align="center" width="150" | [[Enhance Equipment]] {{Locked Skill|Trans2}}
| |
| |}
| |
| <br> | | <br> |
|
| |
|
| |
|
| == Tips and Details == | | == Tips and Details == |
| *The device does not explode until it lands on the ground. | | *The device does not explode until it lands on the ground. |
| *Only Rose's animation will be affected by Action Speed. The skill will always fall and be cast at the same speed. | | *Only Rose's animation will be affected by Action Speed. The EMP device will always fall and be cast at the same speed. |
| *This skill is affected by the [[Free Training]] hit count error: | | *This skill is affected by the [[Free Training]] hit count error: |
| **'''Energy Field Emission''' will deal 37 hits instead of 35. | | **'''Energy Field Emission''' will deal 37 hits instead of 35. |