Oz Sorcerer: Difference between revisions
→Additional Commands
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! width="25%" |Damage | ! width="25%" |Damage | ||
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| [[File:OSCombo1.png]] | | [[File:OSCombo1.png|520px]] | ||
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After doing {{CDRU}}{{CZ}}, spin forwards in a rolling dive until you hit the ground before performing a quick magic circle burst. | After doing {{CDRU}}{{CZ}}, spin forwards in a rolling dive until you hit the ground before performing a quick magic circle burst. | ||
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+96% Mag. Damage | +96% Mag. Damage | ||
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| [[File:OSCombo2.png]] | | [[File:OSCombo2.png|520px]] | ||
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After doing {{CX}}{{CX}}, summon numerous bat Angkors with very loose homing properties. Fire up to 6 Angkors and one final larger Angkor. | After doing {{CX}}{{CX}}, summon numerous bat Angkors with very loose homing properties. Fire up to 6 Angkors and one final larger Angkor. |