Berserk: Difference between revisions
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| [[File:CrATrans5.png]] | | [[File:CrATrans5.png]] | ||
| {{SkillType|P}} Receive different effects whenever [[Iron Body - Strong]], [[Brutal Cutter]], and [[Shade Illusion]] is active.<br>Cooldown decrease by 1 sec. when using Blood Hit Skills. (Excludes Hyperactives and [[Extreme Heavenly Love]]. | | {{SkillType|P}} Receive different effects whenever [[Iron Body - Strong]], [[Brutal Cutter]], and [[Shade Illusion]] is active.<br>Cooldown decrease by 1 sec. when using [[Blood Hit]] Skills. (Excludes Hyperactives and [[Extreme Heavenly Love]]. | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{Se|947|Berserk|suffix=<br>(While [[Iron Body - Strong]] is active)}}!! colspan="2" | {{Se|948|Berserk|suffix=<br>(While [[Brutal Cutter]] is active)}}!! {{Se|949|Berserk|suffix=<br>(While [[Shade Illusion]] is active)}}!! rowspan="2" | Skill Cooldown | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{Se|947|Berserk|suffix=<br>(While [[Iron Body - Strong]] is active)}}!! colspan="2" | {{Se|948|Berserk|suffix=<br>(While [[Brutal Cutter]] is active)}}!! {{Se|949|Berserk|suffix=<br>(While [[Shade Illusion]] is active)}}!! rowspan="2" | Skill Cooldown Decrease<br>(Upon Blood Hit skill Use) | ||
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! Received Damage Decrease !! Effect !! Defense Decrease !! Attack Increase !! Critical Damage Increase | ! Received Damage Decrease {{stat|m}} !! Effect !! Physical / Magical Defense Decrease {{stat|m}} !! Physical / Magical Attack Increase {{stat|m}} !! Critical Damage Increase {{stat|m}} | ||
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| colspan="8" | {{PvE}}/{{PvP}} | | colspan="8" | {{PvE}}/{{PvP}} | ||
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| align="left" | 1 || 90 || 20% | | align="left" | 1 || 90 || 20% | ||
| Debuff Immunity | | Debuff Immunity | ||
| 10% || 20% || 15% || | | 10% || 20% || 15% || 1 Second | ||
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=={{color|#FF4444|Blood Hit|b=1}} Skills== | |||
{{SkillTable| | |||
CAIcon15.png; Dark Wave; | |||
CAIcon6.png; Brutal Cutter; | |||
CAIcon18.png; Assault Strike; | |||
BloodStorm.PNG; Blood Storm; | |||
CAIcon12.png; Blood Cutter; | |||
CAIcon11.png; Shade Illusion; | |||
CAIcon10.png; Dread Weapon; | |||
CAIcon14.png; Injection Stigma; | |||
CrATrans6.png; Blood Falls; | |||
CAIcon12.png; Blood Cutter/Mod; | |||
CAIcon10.png; Dread Weapon/Mod; | |||
CAIcon14.png; Injection Stigma/Mod; | |||
CrATrans6.png; Blood Falls/Mod; | |||
}} | |||
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== Tips and Details == | == Tips and Details == | ||
*Received Damage Decrease is multiplicative, on top of [[Iron Body - Strong]]'s own Received Damage Decrease effect, resulting in a total modifier of 1 x (1 - 0.1) x (1 - 0.2) = x0.72 Received Damage. | *Received Damage Decrease is multiplicative, on top of [[Iron Body - Strong]]'s own Received Damage Decrease effect, resulting in a total modifier of 1 x (1 - 0.1) x (1 - 0.2) = x0.72 Received Damage. | ||
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