Module:SkillNav/zh-hant
From Elwiki
Documentation for this module may be created at Module:SkillNav/zh-hant/doc
require('Module:CommonFunctions')
local getArgs = require('Module:Arguments').getArgs
local p = {}
function p.main(frame)
local args = getArgs(frame);
function inArgs(name)
if (inArray(name, args)) then
return true
end
end
local isForceNav = args.forcenav ~= nil;
local skill_types;
if (not isForceNav) then
skill_types = {
{ name = args.l_hyper, abbr = 'HA' },
{ name = args.l_secret, abbr = 'SeA' },
{ name = args.l_special, abbr = 'SA' },
{ name = args.l_active, abbr = 'A' },
{ name = args.l_mod, abbr = 'FC', mod = true, link_suffix = '/Mod' },
{ name = args.l_mod2, abbr = 'FC2', mod = true, force_class = 'base' },
{ name = args.l_buff, abbr = 'B' },
{ name = args.l_passive, abbr = 'P' },
{ name = args.l_demon, abbr = 'MD' },
{ name = '[[File:ForceIcon.png|16px]] ' .. args.l_demon, abbr = 'MDF', mod = true, link_suffix = '/Mod' },
{ name = args.l_master, abbr = 'MS' },
{ name = args.l_couple, abbr = 'Wed' },
{ name = args.l_row1, abbr = 'row1' },
{ name = args.l_row2, abbr = 'row2' },
{ name = args.l_row3, abbr = 'row3' },
{ name = args.l_row4, abbr = 'row4' },
}
else
skill_types = {
{ name = args.l_force_active, abbr = 'FA3', type = 'third' },
{ name = args.l_force_passive, abbr = 'FP3', type = 'third' },
{ name = args.l_force_active, abbr = 'FAM', type = 'master' },
{ name = args.l_force_passive, abbr = 'FPM', type = 'master' },
}
end
if (args.name == nil) then
args.name = args.Name;
end
local char_name_sanitized = '';
local char_name = args.name;
if (isForceNav and args.parent_name ~= nil) then
char_name = args.parent_name;
end
for w in char_name:gmatch("%w+") do
char_name_sanitized = char_name_sanitized .. w;
end
if (isForceNav and args.parent_name ~= nil) then
char_name_sanitized = 'ForceSkills-' .. char_name_sanitized;
end
local skill_nav = mw.html.create('div'):addClass('skill-nav');
if (isForceNav) then
skill_nav:addClass('force-nav');
end
local header = skill_nav:tag('div'):addClass('skill-nav-header');
local colors;
if (args.color ~= nil) then
colors = args.color;
else
colors = frame:expandTemplate{
title = 'ColorSel',
args = {'Character', args.char}
};
end
colors = colors:gsub('#', '#')
header:css('background-color', colors);
if (args.is_guild ~= nil) then
header:css({ ['justify-content'] = 'center', ['background-color'] = colors });
end
local is_localized = args.lang ~= nil;
local lang_suffix = '';
if (is_localized) then
lang_suffix = '/' .. args.lang;
end
if (not isForceNav and not args.is_guild) then
header:wikitext(frame:expandTemplate{
title = 'Face',
args = {
args.char,
args.pic,
link = args.name,
lang = lang_suffix,
scale = '0.85'
}
})
end
if (args.l_name == nil) then
args.l_name = args.name;
end
local headerText = header:tag('span'):addClass('skill-nav-title');
if (not isForceNav) then
headerText:wikitext('[[' .. args.name .. lang_suffix .. '|' .. args.l_name .. ']] - ' .. args.l_skills);
else
headerText:wikitext(args.name);
end
local skill_nav_wrap = skill_nav:tag('div'):addClass('skill-nav-inner-wrap border-color')
if (args.type ~= nil) then
skill_nav_wrap:addClass(args.type);
end
if ((args.type ~= nil and string.find(args.type, 'mw%-collapsible') ~= nil) or args.collapsible ~= nil) then
skill_nav_wrap:attr('id', 'mw-customcollapsible-' .. char_name_sanitized);
header:tag('div'):addClass('mw-customtoggle-' .. char_name_sanitized);
end
if (args.collapsible ~= nil) then
skill_nav_wrap:addClass('mw-collapsible');
end
if (args.collapsed ~= nil) then
skill_nav_wrap:addClass('mw-collapsed');
end
for k2, v2 in spairs(skill_types) do
local name = v2.name;
local abbr = v2.abbr;
local type = v2.type;
local mod = v2.mod;
local link_suffix = v2.link_suffix or '';
local force_class = v2.force_class;
if (inArgs(abbr)) then
local skills = split(args[abbr], ';');
if (abbr == 'Wed') then
skills = {
'RelationSkill1.png', 'Extreme Heavenly Love' .. lang_suffix .. '|' .. args.l_couple_skill_name,
'RelationSkill2.png', 'Extreme Heavenly Bond' .. lang_suffix .. '|' .. args.l_soulmate_skill_name
}
end
local mc_skill_name = ''
local mc_skill_name_head = ''
if (abbr == 'MS') then
mc_skill_name = skills[5];
mc_skill_name = mc_skill_name:gsub('ä', 'a');
local l_mc_skill_name = skills[5];
if (args.l_mc_skill_name ~= nil and is_localized) then
l_mc_skill_name = args.l_mc_skill_name;
end
mc_skill_name_head = '<br/>- ' .. l_mc_skill_name;
skills[7] = skills[4];
skills[5] = skills[3];
skills[3] = skills[2];
skills[8] = mc_skill_name .. '/Stage 4' .. lang_suffix .. '|' .. args.l_stage .. ' 4';
skills[6] = mc_skill_name .. '/Stage 3' .. lang_suffix .. '|' .. args.l_stage .. ' 3';
skills[4] = mc_skill_name .. '/Stage 2' .. lang_suffix .. '|' .. args.l_stage .. ' 2';
skills[2] = mc_skill_name .. '/Stage 1' .. lang_suffix .. '|' .. args.l_stage .. ' 1';
end
if (abbr == 'FA3' or abbr == 'FAM') then
local extra_head = skill_nav_wrap:tag('div'):addClass('skill-nav-sub-head skill-nav-extra-head border-color tone-7 color-normal-force-link');
if (type == 'third') then
extra_head:wikitext('[[3rd Jobs' .. lang_suffix .. '|' .. args.l_third_job .. ']]');
elseif (type == 'master') then
extra_head:wikitext('[[Master Class' .. lang_suffix .. '|' .. args.l_master_class .. ']]');
end
end
skill_nav_wrap:tag('div'):addClass('skill-nav-sub-head border-color tone-4'):wikitext(name .. mc_skill_name_head);
local l_display_names = nil;
if (abbr ~= 'MS' and args['l_' .. abbr] ~= nil) then
l_display_names = split(args['l_' .. abbr], ";");
end
local content = skill_nav_wrap:tag('div'):addClass('skill-nav-skill-content border-color tone-6');
local i = 1;
while i <= #skills do
local icon = skills[i];
local skill_name = skills[i + 1];
local display_name = skills[i + 2] or skill_name;
if icon == nil or skill_name == nil then break end
if is_localized and abbr ~= 'MS' and l_display_names ~= nil then
display_name = l_display_names[math.ceil(i / 3)];
end
display_name = display_name:gsub("%s%([%w%s%/]+%)", "");
local skill_entry = content:tag('div'):addClass('skill-nav-skill tone-7-hover color-normal-force-link tone-8-active');
local skill_icon = skill_entry:tag('div'):addClass('skill-nav-image');
if mod then
skill_entry:wikitext('[[' .. skill_name .. link_suffix .. lang_suffix .. '|' .. display_name .. ']]');
skill_icon:wikitext(frame:expandTemplate{
title = 'Force',
args = {
trim(icon),
link = skill_name,
language = args.lang,
size = '3',
class = force_class
}
});
else
if abbr == 'MS' or abbr == 'Wed' then
skill_entry:wikitext('[[' .. display_name .. ']]');
else
skill_entry:wikitext('[[' .. skill_name .. lang_suffix .. '|' .. display_name .. ']]');
end
skill_icon:wikitext('[[File:' .. trim(icon) .. '|30px|link=' .. skill_name .. lang_suffix .. ']]');
end
i = i + 3;
end
end
end
local force_nav = ''
if (args.FS == 'true') then
force_nav = frame:expandTemplate{
title = 'ForceSkillNav' .. lang_suffix,
args = {
type = 'mw-collapsible mw-collapsed',
char = colors,
Color = args.color,
parent_name = args.name
}
}
end
return tostring(skill_nav) .. force_nav;
end
return p