Module:SkillNav/zh-hant
From Elwiki
Documentation for this module may be created at Module:SkillNav/zh-hant/doc
require('Module:CommonFunctions')
local getArgs = require('Module:Arguments').getArgs
local p = {}
function p.main(frame)
local args = getArgs(frame)
function inArgs(name)
if (inArray(name, args)) then
return true
end
end
local isForceNav = args.forcenav ~= nil
local skill_types
if (not isForceNav) then
skill_types = {
{ name = args.l_hyper, abbr = 'HA' },
{ name = args.l_secret, abbr = 'SeA' },
{ name = args.l_special, abbr = 'SA' },
{ name = args.l_active, abbr = 'A' },
{ name = args.l_mod, abbr = 'FC', mod = true, link_suffix = '/Mod' },
{ name = args.l_mod2, abbr = 'FC2', mod = true, force_class = 'base' },
{ name = args.l_buff, abbr = 'B' },
{ name = args.l_passive, abbr = 'P' },
{ name = args.l_demon, abbr = 'MD' },
{ name = '[[File:ForceIcon.png|16px]] ' .. args.l_demon, abbr = 'MDF', mod = true, link_suffix = '/Mod' },
{ name = args.l_master, abbr = 'MS' },
{ name = args.l_couple, abbr = 'Wed' },
{ name = args.l_row1, abbr = 'row1' },
{ name = args.l_row2, abbr = 'row2' },
{ name = args.l_row3, abbr = 'row3' },
{ name = args.l_row4, abbr = 'row4' }
}
else
skill_types = {
{ name = args.l_force_active, abbr = 'FA3', type = 'third' },
{ name = args.l_force_passive, abbr = 'FP3', type = 'third' },
{ name = args.l_force_active, abbr = 'FAM', type = 'master' },
{ name = args.l_force_passive, abbr = 'FPM', type = 'master' }
}
end
if (args.name == nil) then args.name = args.Name end
local char_name = args.name
if (isForceNav and args.parent_name ~= nil) then char_name = args.parent_name end
local char_name_sanitized = ''
for w in char_name:gmatch("%w+") do char_name_sanitized = char_name_sanitized .. w end
if (isForceNav and args.parent_name ~= nil) then
char_name_sanitized = 'ForceSkills-' .. char_name_sanitized
end
local skill_nav = mw.html.create('div'):addClass('skill-nav')
if (isForceNav) then skill_nav:addClass('force-nav') end
local header = skill_nav:tag('div'):addClass('skill-nav-header')
local colors = args.color or frame:expandTemplate{ title = 'ColorSel', args = { 'Character', args.char } }
colors = colors:gsub('#', '#')
header:css('background-color', colors)
if (args.is_guild ~= nil) then
header:css({ ['justify-content'] = 'center', ['background-color'] = colors })
end
local lang_suffix = args.lang and '/' .. args.lang or ''
local is_localized = args.lang ~= nil
if (not isForceNav and not args.is_guild) then
header:wikitext(frame:expandTemplate{
title = 'Face',
args = {
args.char, args.pic,
link = args.name,
lang = lang_suffix,
scale = '0.85'
}
})
end
if (args.l_name == nil) then args.l_name = args.name end
local headerText = header:tag('span'):addClass('skill-nav-title')
if (not isForceNav) then
headerText:wikitext('[[' .. args.name .. lang_suffix .. '|' .. args.l_name .. ']] - ' .. args.l_skills)
else
headerText:wikitext(args.name)
end
local skill_nav_wrap = skill_nav:tag('div'):addClass('skill-nav-inner-wrap border-color')
if (args.type ~= nil) then skill_nav_wrap:addClass(args.type) end
if ((args.type and string.find(args.type, 'mw%-collapsible')) or args.collapsible ~= nil) then
skill_nav_wrap:attr('id', 'mw-customcollapsible-' .. char_name_sanitized)
header:tag('div'):addClass('mw-customtoggle-' .. char_name_sanitized)
end
if (args.collapsible ~= nil) then skill_nav_wrap:addClass('mw-collapsible') end
if (args.collapsed ~= nil) then skill_nav_wrap:addClass('mw-collapsed') end
for _, v2 in ipairs(skill_types) do
local abbr = v2.abbr
if (inArgs(abbr)) then
local name = v2.name
local type = v2.type
local mod = v2.mod
local link_suffix = v2.link_suffix or ''
local force_class = v2.force_class
local skills = split(args[abbr], ';')
if abbr == 'Wed' then
skills = {
'RelationSkill1.png', 'Extreme Heavenly Love' .. lang_suffix .. '|' .. args.l_couple_skill_name,
'RelationSkill2.png', 'Extreme Heavenly Bond' .. lang_suffix .. '|' .. args.l_soulmate_skill_name
}
end
if abbr == 'MS' then
local mc_skill_name = skills[5]
local l_mc_skill_name = args.l_mc_skill_name or skills[5]
mc_skill_name = mc_skill_name:gsub('ä', 'a')
local mc_skill_name_head = '<br/>- ' .. l_mc_skill_name
skills[7] = skills[4]
skills[5] = skills[3]
skills[3] = skills[2]
skills[8] = mc_skill_name .. '/Stage 4' .. lang_suffix .. '|' .. args.l_stage .. ' 4'
skills[6] = mc_skill_name .. '/Stage 3' .. lang_suffix .. '|' .. args.l_stage .. ' 3'
skills[4] = mc_skill_name .. '/Stage 2' .. lang_suffix .. '|' .. args.l_stage .. ' 2'
skills[2] = mc_skill_name .. '/Stage 1' .. lang_suffix .. '|' .. args.l_stage .. ' 1'
name = name .. mc_skill_name_head
end
if abbr == 'FA3' or abbr == 'FAM' then
local extra_head = skill_nav_wrap:tag('div'):addClass('skill-nav-sub-head skill-nav-extra-head border-color tone-7 color-normal-force-link')
if type == 'third' then
extra_head:wikitext('[[3rd Jobs' .. lang_suffix .. '|' .. args.l_third_job .. ']]')
elseif type == 'master' then
extra_head:wikitext('[[Master Class' .. lang_suffix .. '|' .. args.l_master_class .. ']]')
end
end
skill_nav_wrap:tag('div'):addClass('skill-nav-sub-head border-color tone-4'):wikitext(name)
local content = skill_nav_wrap:tag('div'):addClass('skill-nav-skill-content border-color tone-6')
local l_display_names = args['l_' .. abbr] and split(args['l_' .. abbr], ";") or nil
local i = 1
while i <= #skills do
local icon = skills[i]
local skill_name = skills[i + 1]
local display_name
if icon == nil or skill_name == nil then break end
if abbr == 'Wed' or abbr == 'MS' then
display_name = skill_name
else
display_name = skills[i + 2] or skill_name
if is_localized and l_display_names ~= nil then
display_name = l_display_names[math.ceil(i / 3)]
end
display_name = display_name:gsub("%s%([%w%s%/]+%)", "")
end
local skill_entry = content:tag('div'):addClass('skill-nav-skill tone-7-hover color-normal-force-link tone-8-active')
local skill_icon = skill_entry:tag('div'):addClass('skill-nav-image')
if mod then
skill_entry:wikitext('[[' .. skill_name .. link_suffix .. lang_suffix .. '|' .. display_name .. ']]')
skill_icon:wikitext(frame:expandTemplate{
title = 'Force',
args = { trim(icon), link = skill_name, language = args.lang, size = '3', class = force_class }
})
else
if abbr == 'MS' or abbr == 'Wed' then
skill_entry:wikitext('[[' .. display_name .. ']]')
else
skill_entry:wikitext('[[' .. skill_name .. lang_suffix .. '|' .. display_name .. ']]')
end
skill_icon:wikitext('[[File:' .. trim(icon) .. '|30px|link=' .. skill_name .. lang_suffix .. ']]')
end
i = (abbr == 'Wed' or abbr == 'MS') and (i + 2) or (i + 3)
end
end
end
local force_nav = ''
if (args.FS == 'true') then
force_nav = frame:expandTemplate{
title = 'ForceSkillNav' .. lang_suffix,
args = {
type = 'mw-collapsible mw-collapsed',
char = colors,
Color = args.color,
parent_name = args.name
}
}
end
return tostring(skill_nav) .. force_nav
end
return p