Blood Falls: Difference between revisions
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*Curse of Blood also disables the opponent's ability to Mana Break, similarly to [[Assault Strike]]. | *Curse of Blood also disables the opponent's ability to Mana Break, similarly to [[Assault Strike]]. | ||
*Curse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds. | *Curse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds. | ||
*Curse of Blood also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a seperate debuff that will not affect regular bleeding in any way. | *Curse of Blood also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a seperate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]]. | ||
**Unlike regular bleeding, the damage dealt by Curse of Blood is based on your own average attack power (not including attack buffs such as [[Brutal Cutter|Abyss Blade]]) rather than that of your opponent. | **Unlike regular bleeding, the damage dealt by Curse of Blood is based on your own average attack power (not including attack buffs such as [[Brutal Cutter|Abyss Blade]]) rather than that of your opponent. | ||
**For unknown reasons, each hit caused by Blood Sword Aura will increase the bleed's damage. From 1 to 7 hits : 60% / 84% / 93.5% / 97.4% / 98.9% / 99.59% / 99.8% | **For unknown reasons, each hit caused by Blood Sword Aura will increase the bleed's damage. From 1 to 7 hits : 60% / 84% / 93.5% / 97.4% / 98.9% / 99.59% / 99.8% |