Blood Falls: Difference between revisions

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| {{SkillText|Regenerating (2)|50|60}} || 13.8 Seconds || {{SkillText|Haste|80}} || 18.4 Seconds
| {{SkillText|Regenerating (2)|50|60}} || 13.8 Seconds || {{SkillText|Haste|80}} || 18.4 Seconds
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Mode !! Regular
|-
! {{PvE}}
| {{formatnum:{{#expr: (3526 + 404*7)*1.4}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: (1015 + 115*7)*1.4}}}}%
|}
*Blood Hit is permanently included.
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== Tips and Details ==
== Tips and Details ==
*'''Blood Falls''' can deal up to {{formatnum:{{#expr: (3526 + 404*7)*1.4}}}}% ({{formatnum:{{#expr: (1015 + 115*7)*1.4}}}}% in PvP) Physical Damage, taking Blood Hit into account.
*'''Curse of Blood''' reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds.
*'''Curse of Blood''' reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds.
*'''Curse of Blood''' also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]] and [[Blood Thirst]]. It will deal 60% average attack power in damage per second.
*'''Curse of Blood''' also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]] and [[Blood Thirst]]. It will deal 60% average attack power in damage per second.
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