Corrupted Dune/zh-hans: Difference between revisions

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{{Development}}{{Languages|L3-1}}
{{施工中}}
{{DISPLAYTITLE:L3-1:侵蚀的沙丘}}
{{DungeonPageCN
{{DungeonPageCN
| Orient=4
| Orient=4
Line 12: Line 13:
| LvFit=10640
| LvFit=10640
| DunMap=[[File:L3-1Map.png]]
| DunMap=[[File:L3-1Map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:L3-1 Mob 1.png|60px]]
|'''Draugr''' - A strange serpent creature that has been corrupted or created from the Henir energy in the area.
|'''尸鬼''' - A strange serpent creature that has been corrupted or created from the Henir energy in the area.
|
|
*'''Latch:''' The creature will stall for a second before lunging at a target. They with latch on and lock players while it does damage. It will have super armor for the entirely of the attack.
*'''Latch:''' The creature will stall for a second before lunging at a target. They with latch on and lock players while it does damage. It will have super armor for the entirely of the attack.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Mob 2.png|60px]]
|'''Draugr Nest''' - An inactive nest for the henir infected serpent creatures.
|'''尸鬼巢穴''' - An inactive nest for the henir infected serpent creatures.
|
|
*'''Draugr Release:''' When destroyed, the nest will spawn a large quantity of Draugr.
*'''Draugr Release:''' When destroyed, the nest will spawn a large quantity of Draugr.
Line 25: Line 26:
*Since it's not required to destroy them, it's best to avoid inactive nests in order to progress faster and avoid fighting unnecessary enemies.
*Since it's not required to destroy them, it's best to avoid inactive nests in order to progress faster and avoid fighting unnecessary enemies.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Mob 3.png|60px]]
|'''Draugr Nest (Active)''' - An active nest for the henir infected serpent creatures. It emits an eerie dark smoke.
|'''(活跃的)尸鬼巢穴''' - An active nest for the henir infected serpent creatures. It emits an eerie dark smoke.
|
|
*'''Draugr Spawn:''' The nest will continually spawn Draugr.
*'''Draugr Spawn:''' The nest will continually spawn Draugr.
|-
|-
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:L3-1 Obstacle 1.png|60px]]
|'''Henir Pools''' - Masses of Henir, players will sink into the chaos and eventually will be consumed by it. Getting consumed will result in a percent loss in HP.
|'''赫尼尔水池''' - Masses of Henir, players will sink into the chaos and eventually will be consumed by it. Getting consumed will result in a percent loss in HP.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Obstacle 2.png|60px]]
|'''Henir Stone''' - Ominous floating boulders which block the way.
|'''赫尼尔浮石''' - Ominous floating boulders which block the way.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L3-1 Boss.png|60px]]
|'''Giant Draugr''' - The Giant Draugr will appear in the giant masses of Henir and will obstruct the path, firing off a deadly smoke.
|'''巨型尸鬼''' - The Giant Draugr will appear in the giant masses of Henir and will obstruct the path, firing off a deadly smoke.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:L3-1 Boss.png|60px]]
|'''Giant Draugr''' - An enormous Draugr that dwells in the distorted debris of Elrianode.
|'''巨型尸鬼''' - An enormous Draugr that dwells in the distorted debris of Elrianode.
|
|
*'''Cross:''' The monster will swim from the top of the map to the bottom and hit anybody in its way. Its start and ending points will be indicated by a light.
*'''Cross:''' The monster will swim from the top of the map to the bottom and hit anybody in its way. Its start and ending points will be indicated by a light.
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'''Note:'''
'''Note:'''
*The Giant Draugr will do damage when it moves.
*The Giant Draugr will do damage when it moves.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{:L3-1Bdrop1}}
| BDrop={{:L3-1Bdrop1}}
| DBGM=[https://www.youtube.com/watch?v=JsKGwCeph5Y '''''li_labydom10_01''''']
| SBGM=[https://www.youtube.com/watch?v=iWdPZq_Yv0A '''''li_labydom10_01''''']
| BBGM=[https://www.youtube.com/watch?v=F4dHbMGuwaw '''''li_labydom10_boss_01''''']
 
| Trivia=<span style="display:none">{{</span>
[https://www.youtube.com/watch?v=alEav5puy-M '''''li_labydom10_boss_01''''']
| Trivia=<dfn>{{</dfn>
*A '''''[https://en.wikipedia.org/wiki/Draugr Draugr]''''' is an undead creature in Norse mythology, its name meaning "revenant" in Old Norse.
*A '''''[https://en.wikipedia.org/wiki/Draugr Draugr]''''' is an undead creature in Norse mythology, its name meaning "revenant" in Old Norse.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Dialogue=
|Dialogue=
{{tabs
{{tabs
|name=Dialogue
|name=Dialogue
|tab1=Mid Dungeon Dialogue
|tab1=道中过场对话
|contents1=
|contents1=
*'''Laby:''' ''Some crawly houses have lots of crawlies, but some don't have any! Should Laby break all the houses?''
*'''Laby:'''''Some crawly houses have lots of crawlies, but some don't have any! Should Laby break all the houses?''
*'''Bellonde:''' ''We should look carefully and avoid anything that looks too dangerous. We don't know what's up ahead.''
*'''Bellonde:'''''We should look carefully and avoid anything that looks too dangerous. We don't know what's up ahead.''
|tab2=Dungeon Victory Quotes
|tab2=副本通关对话
|contents2=
|contents2=
*'''Laby''': '' ''
*'''Laby''': '' ''

Latest revision as of 18:16, 3 May 2022

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侵蚀的沙丘

通往荒地中央隆起的圆顶的道路。 周围的风景越来越奇怪了
介绍
通往荒地中央隆起的圆顶的道路。 周围的风景越来越奇怪了。
适当入场等级
75-85
战斗力限制
10640
副本地图
小怪
{{ {{}}
怪物图片 怪物介绍 攻击方式
尸鬼 - A strange serpent creature that has been corrupted or created from the Henir energy in the area.
  • Latch: The creature will stall for a second before lunging at a target. They with latch on and lock players while it does damage. It will have super armor for the entirely of the attack.
尸鬼巢穴 - An inactive nest for the henir infected serpent creatures.
  • Draugr Release: When destroyed, the nest will spawn a large quantity of Draugr.

Note:

  • Since it's not required to destroy them, it's best to avoid inactive nests in order to progress faster and avoid fighting unnecessary enemies.
(活跃的)尸鬼巢穴 - An active nest for the henir infected serpent creatures. It emits an eerie dark smoke.
  • Draugr Spawn: The nest will continually spawn Draugr.
}}
障碍
{{ {{
障碍图片 障碍介绍
赫尼尔水池 - Masses of Henir, players will sink into the chaos and eventually will be consumed by it. Getting consumed will result in a percent loss in HP.
赫尼尔浮石 - Ominous floating boulders which block the way.
巨型尸鬼 - The Giant Draugr will appear in the giant masses of Henir and will obstruct the path, firing off a deadly smoke.

}}

}}
Boss
{{ {{
怪物图片 Boss介绍 攻击方式
巨型尸鬼 - An enormous Draugr that dwells in the distorted debris of Elrianode.
  • Cross: The monster will swim from the top of the map to the bottom and hit anybody in its way. Its start and ending points will be indicated by a light.
  • Swim: The Draugr will swim across the bottom of the map, hitting anybody who is at a lower elevation.
  • Death Smoke: It's most powerful move, it will exhale a large cloud of deadly smoke.

Note:

  • The Giant Draugr will do damage when it moves.

}}

}}
副本对话
  • Laby:Some crawly houses have lots of crawlies, but some don't have any! Should Laby break all the houses?
  • Bellonde:We should look carefully and avoid anything that looks too dangerous. We don't know what's up ahead.
Boss掉落物BGM
{{
Image Name Boss Character Stats
Bio Mask
Bio Mask
Giant Draugr
Common

Face Accessory (Middle):

Physical Attack +20

Magical Attack +20

Physical Defense +100

Magical Defense +100


Critical +1.5%

Action Speed +1.5%

}}
{{

li_labydom10_01

li_labydom10_boss_01


}}
画廊
花絮
{{
  • A Draugr is an undead creature in Norse mythology, its name meaning "revenant" in Old Norse.
}}


  • 地区19
  • 地区1~6
  • 地区7~12
  • 地区13~18
  • 娜薇
  • 诺亚
  • 其他