Crazy Shot: Difference between revisions

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__NOTOC__{{Languages|Crazy Shot}}
__NOTOC__{{Languages|Crazy Shot}}
{{tabs
{{ForceSkillTabs
|name=Info
|Character=Rena
|divclass=forceland
|tab1=NA
|contents1=
<div style="float: right;">{{#ev:youtube|hNTJnk_2L1E|300}}</div>
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{!}}-
{{!}}[[Image:Crazy Shot.png]]
{{!}} '''[Special Active]''' Shoot a concentrated spherical arrow blast that explodes in a wide radius.
{{!}}-
{{!}}
{{!}} {{SkillText|Nature|3}}
{{!}}}
|tab2=KR
|contents2=
<div style="float: right;">{{#ev:youtube|x69y-yOBEzY|300}}</div>
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{!}}-
{{!}}[[Image:Crazy Shot.png]]
{{!}} '''[Special Active]''' Shoot a concentrated spherical arrow blast that explodes in a wide radius.
{{!}}-
{{!}}
{{!}} {{SkillText|Nature|3}}
{{!}}}
}}
}}
{{#ev:youtube|RukzLuVRjnc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|[[File:SnipingRangerSkill6.png]]
| {{SkillType|SA|B}} Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used while [[Awakening Mode|Awakened]].
|-
|
| {{SkillText|Nature|3}}
|-
|
| {{SkillText|True|CrazyShot}}
|}
<br>
<br>


== Requirements ==
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class !! Level Required
|-
|-
| [[Sniping Ranger]] || Lv. 20 || 40            || 3                || [[Gungnir]]
| [[Sniping Ranger]] || 35
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Skill Level !! Required Level !! Damage (Magical) !! Max Hits !! MP Usage !! Cooldown
! rowspan=2 | Mode !! colspan=2 | Sphere of Light (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 40 || 311% || rowspan="21" | 15 || rowspan="21" | 300 MP || rowspan="21" | 21 seconds
! Normal !! Awakening !! Normal !! Awakening
|-
|-
| align="left" | 2 || 321%
| {{PvE}} || 454% || 359% || rowspan=2 | 15 || rowspan=2 | 20 || rowspan="2" | 300 MP || rowspan=2 | 21 Seconds
|-  
|-
| align="left" | 3 || 41 || 331%
| {{PvP}} || 172% || 137%
|-  
| align="left" | 4 || 44 || 341%
|-
| align="left" | 5 || 47 || 351%
|-
| align="left" | 6 || 50 || 362%
|-
| align="left" | 7 || 53 || 372%
|-
| align="left" | 8 || 56 || 382%
|-
| align="left" | 9 || 59 || 392%
|-
| align="left" | 10 || 62 || 402%
|-
| align="left" | 11 || 65 || 412%
|-
| align="left" | 12 || 68 || 422%
|-
| align="left" | 13 || 71 || 432%
|-
| align="left" | 14 || 74 || 442%
|-
| align="left" | 15 || 77 || 453%
|-
| align="left" | 16 || 80 || 463%
|-
| align="left" | 17 || 83 || 473%
|-
| align="left" | 18 || 86 || 483%
|-  
| align="left" | 19 || 89 || 493%
|-
| align="left" | 20 (M) || 92 || 503%
|-
| align="left" | 21 || -* || 513%
|}
|}
<br>
<br>


== Other Information ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Crazy Shot|Useful, Gigantic|dmg1=70|hits=Normal: 29<br>Awakening: 38||130}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
|-
| 0.75 || 2.08 MP || ?? || ?? Seconds
|}
<br>
<br>


== [[Skill Notes|Skill Note]] ==
== Total Damage ==
'''Name:''' Magic Ball's Attack Power (마탄의 구체)
{{Damage|true|Rena
|dmg=454
|pvp_dmg=172
|hits=15
|hits_useful=29
|useful_penalty=0.7
|awk_dmg=359
|pvp_awk_dmg=137
|awk_hits=20
|awk_hits_useful=38
|bug=true
|passive1=Hawk Eye
|passive2=Arrow Mastery
|combine=1, 2
}}
<br>


'''Description:''' Crazy Shot's damage decreased by 15% but area increased by 10% and fires 3 bursts of arrows that track the nearest targets.
== Related Skills ==
{{SkillTable|
SnipingRangerPassive1.png; Hawk Eye;
GrandArcherPassive1.png; Arrow Mastery;
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
DaybreakerPassive2.png; Remaining Stigma;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
[[Image:CrazyShotOld.png|thumb|right|Old Icon of '''Crazy Shot'''.]]
*Without '''[Enhanced]''', targets will be knocked up at the end of the skill.
*'''Crazy Shot''' has an AoE of 400 range.
*The skill drags enemies towards its center and since the hits start as the projectile leaves '''Rena''''s bow, enemies must be relatively close to receive full hits of the skill.
*Targets will be knocked down at the end of the skill.
**This is mitigated a lot by the '''Gigantic''' trait and by being in awakening as the size increases make this initial point of contact much larger.
*In order to maximize the number of hits on the majority of enemies, it must 'drag' its target along with itself and so must be fired at point-blank.
**Due to the skill originating near '''Rena''', the hitbox actually starts quite far behind her, as the entire '''Sphere of Light''' travels forward to its eventual location.
**Full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
*This skill has a high MP regeneration when using '''Useful Crazy Shot''' while awakened, and if used inside of [[Gungnir]] while having the passive [[Rapid Archer]], it is possible to get almost all of your MP back.
**However, with the Skill Note, a target does not need to be dragged to take all 15 hits from the skill.
*The skill is affected by the [[Free Training]] hit count error:
*[[Gungnir]] can overpower this skill on most non-human bosses, however this skill is much less conditional. Therefore, it is a decent skill for clearing mobs or to be used on smaller bosses, especially when using its Skill Note.
**By default, it will deal 16 hits instead of 15.
*Each burst of arrows created by the Skill Note sends out 3 tracking arrows that aim for nearby targets. These arrows do not pierce.
**In [[Awakening Mode]], it will deal 21 hits instead of 20.
**The damage of each arrow at level 16 is about 392%. When fired at point blank on a single target, all 9 arrows will be able to do damage to that target. However, it is very likely the target would be knocked down from the initial skill damage, so it best used on Super Armor/frozen/petrified targets.
**With the '''Useful''' trait, it will deal 25 hits instead of 29.
**In [[Awakening Mode]], with the '''Useful''' trait, it will deal 41 hits instead of 38.
<br>
 
== Gallery ==
<gallery>
File:CrazyShotOld.png|Old Icon of '''Crazy Shot'''.
</gallery>
<br>
<br>
<!--== Trivia ==
*When using the skill, Rena's NA voice actor will sometimes say "Infinite Arrow" instead of the skill name.
**Her KR voice actor will say it in Korean.-->


== Updates ==  
== Updates ==  
*11/07/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
**Damage increased.
|-
**MP cost increased to 300.
! colspan=2 | Date !! colspan=2 | Changes
*04/20/2015 KR
|-
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
! KR !! NA !! PvE !! PvP
*07/23/2015 KR
|-
**Range increased when awaken.
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
**Max Hits increased when awaken.
*'''Crazy Shot''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|MP cost increased to 300.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Range increased when awaken.}}
*{{buff|Max Hits increased when awaken.}}
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 12/14/2017 || - || colspan=2 align="left" |
*Tooltip error in [Enhanced] level fixed.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
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|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=미친 샷          |KRName=Crazy Shot
|KR=미친 샷          |KRName=Crazy Shot
|FR=Tir démentiel |FRName=Insane Shot
|FR=Tir démentiel |FRName=Crazy Shot
|JP=クレイジーショット |JPName=Crazy Shot
|CN=疯狂空间 |CNName=Crazy Space
|BR=Disparo Explosivo |BRName=Explosive Shot
|DE=Schuss des Wahnsinns |DEName=Crazy Shot
|ES=Disparo de locura |ESName=Crazy Shot
|IT=Tiro di Follia |ITName=Crazy Shot
|PL=Strzał Obłędu |PLName=Crazy Shot
}}
}}
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{{SkillNav - Sniping Ranger}}
{{SRSkills}}
[[Category:First Job MP3 Tier Skills]]
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