Ding Dong: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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{{Languages|Ding Dong}}
{{Languages|Ding Dong}}
<div style="float: right;">{{#ev:youtube|4tdsU1E7sbc|400}}</div>
{{#ev:youtube|4tdsU1E7sbc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:PunkyPoppetSkill2.png]]
| [[File:PunkyPoppetSkill2.png]]
| {{SkillType|A}} Ding dong! Let's ring Nisha! Present bombs will fall on the enemies ahead. Run away while they are distracted.<br/>Enemies enter Groggy state when colliding with Laby running away.
| {{SkillType|A}} Ding dong! Let's ring Nisha! Present bombs will fall on the enemies ahead. Run away while they are distracted.<br/>Enemies enter {{Se|2=Groggy}} state when colliding with Laby running away.
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<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|- class="charlight-Laby"
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|- class="charlight-Laby"
|- class="charlight-Laby"
! rowspan="2" | Mode !! rowspan="2" | Present Bomb (Magical)  
! rowspan="2" | Mode !! rowspan="2" | Present Bomb (Magical)  
! colspan="2" |{{Se|2=Groggy|suffix=}}
! colspan="2" |{{Se|2=Groggy}}
! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
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| colspan="6" | '''Normal'''
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvE}}''' || rowspan="2" | 1287%  
| {{PvE}} || rowspan="2" | 1287%  
| rowspan="2" |1
| rowspan="2" |1
| rowspan="2" |1 Second|| rowspan="2" | 35 MP || rowspan="2" | 5 Seconds
| rowspan="2" |1 Second|| rowspan="2" | 35 MP || rowspan="2" | 5 Seconds
|-
|-
| '''{{PvP}}'''
| {{PvP}}  
|-
|-
| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || rowspan="2" | 490%  
| {{PvE}} || rowspan="2" | 490%  
| rowspan="2" |1
| rowspan="2" |1
| rowspan="2" |1 Second|| rowspan="2" | 35 MP || rowspan="2" | 5 Seconds
| rowspan="2" |1 Second|| rowspan="2" | 35 MP || rowspan="2" | 5 Seconds
|-
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| '''{{PvP}}'''
| {{PvP}}  
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| true
| true
}}
}}
 
* Does not account for splash damage.
* Does not account for splash damage.<br><br>
<br>


== Tips and Details ==
== Tips and Details ==
* '''Present Bombs''' are spawned for every enemy in range of the sound wave, and their explosion will deal splash damage to other enemies nearby.
* '''Present Bombs''' are spawned for every enemy in range of the sound wave, and their explosion will deal splash damage to other enemies nearby.
** The bombs will not explode until they come into contact with the enemy they were spawned for, and will simply pass through other objects and enemies on their way there.
** The bombs will not explode until they come into contact with the enemy they were spawned for, and will simply pass through other objects and enemies on their way there.
* Laby's dash through enemies only inflicts Groggy, and does neither hitstun nor damage. Because of the Groggy's hit durability, it can not usually be taken advantage of for enemies targeted by a '''Present Bomb'''. However, she will dash over twice as far as the sound wave reaches, so opponents much further ahead may be caught by surprise.
* The skill's '''[Final Enhanced]''' effect only affects the size and explosion range of the '''Present Bombs''', not the range of the sound wave that spawns them.
** The dash also has a small hitbox right behind Laby, though casting it up close to an enemy is typically too dangerous due to its lack of Super Armor.
*'''Laby''''s dash through enemies only inflicts {{Se|2=Groggy}}, and deals neither hitstun nor damage. Because of the {{Se|2=Groggy}}'s hit durability, it can not usually be taken advantage of for enemies targeted by a '''Present Bomb'''. However, she will dash over twice as far as the sound wave reaches, so opponents much further ahead may be caught by surprise.
** You are able to act out of the dash the moment Laby reaches around where the sound wave ends by holding either left or right, as long as you are touching a floor. You cannot act out of the skill at all while in midair until the animation finishes, so use with caution near ledges.<br><br>
** The dash also has a small hitbox right behind '''Laby''', though casting it up close to an enemy is typically too dangerous due to its lack of Super Armor.
 
** You are able to act out of the dash the moment '''Laby''' reaches around where the sound wave ends by holding either the left or right arrow keys, as long as '''Laby''' is touching a floor. You cannot act out of the skill at all while in midair until the animation finishes, so use with caution near ledges.
== Trivia ==
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<br><br>


==Updates==
==Updates==
25,171

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