ESP: Difference between revisions

136 bytes removed ,  1 April
m
Text replacement - "DESkill10.png" to "DiabolicEsperPassive3.png"
m (Text replacement - "'''{{PvE}}'''" to "{{PvE}}")
m (Text replacement - "DESkill10.png" to "DiabolicEsperPassive3.png")
 
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__NOTOC__{{Languages|ESP}}
__NOTOC__{{Languages|ESP}}
<div style="float: right;">{{#ev:youtube|atYw9DOygp4|400}}</div>
{{#ev:youtube|-|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:DESkill10.png]]
| [[File:DiabolicEsperPassive3.png]]
| {{SkillType|P}} [[Phase Shift]] can also be activated in midair. Damage received when hit will be reduced. The damage will reduce further when there are more enemies nearby.
| {{SkillType|P}} [[Phase Shift]] can also be activated midair. <!--Damage received when hit will be reduced. The damage will reduce further when there are more enemies nearby.--><br>Damage received when attacked will have a chance to be reduced. The damage will reduce further when there are more enemies nearby.<br>Special Active Skill damage will increase. The damage will increase further when there are less enemies nearby.
*Damage received when attacked will have a chance to be reduced. The damage will reduce further when there are more enemies nearby.
*Special Active Skill damage will increase. The damage will increase further when there are less enemies nearby.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | Damage Reduction !! colspan=3 | Special Active Damage Increase
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=4 | Damage Decrease When Attacked !! colspan="3" | Special Active Damage Increase {{Stat|M}}
|-
|-
! rowspan=2 | Activation Chance !! rowspan=2 | Default Amount !! colspan=2 | More Enemies !! rowspan=2 | Default Amount (5+ Enemies) !! colspan=2 | Less Enemies
! Activation Chance !! Base !! Additional Per<br>Enemy Nearby !! Max Stacks !! Base<br>(5 Enemies Nearby) !! Additional Per<br>Fewer Enemy Nearby !! Max Stacks
|-
! Amount Per Enemy !! Max !! Amount Per Enemy !! Max
|-
|-
| colspan="9" | {{PvE}}
| colspan="9" | {{PvE}}
|-
|-
| align="left" | 1 || 60 || 40% || rowspan=4 | 5% || rowspan=4 | +5% || rowspan=4 | +15% || 5% || +0.5% || +2%
| align="left" | 1 || 60 || 40% || rowspan=4 | 5% || rowspan=4 | 5% || rowspan="4" | 3 || 5% || 0.5% || rowspan="4" | 4
|-
|-
| align="left" | 2 || 67 || 60% || 6% || +1% || +4%
| align="left" | 2 || 67 || 60% || 6% || 1%  
|-
|-
| align="left" | 3 || 69 || 80% || 7% || +2% || +8%
| align="left" | 3 || 69 || 80% || 7% || 2%  
|-
|-
| align="left" | 4 || 99 || 100% || 8% || +3% || +12%
| align="left" | 4 || 99 || 100% || 8% || 3%  
|-
|-
| colspan="9" | '''{{PvP}}'''
| colspan="9" | {{PvP}}
|-
|-
| align="left" | 1 || 60 || 40% || rowspan=4 | 5% || rowspan=4 | +5% || rowspan=4 | +15% || 2.5% || +0.25% || +1%
| align="left" | 1 || 60 || 40% || rowspan=4 | 5% || rowspan=4 | 5% || rowspan="4" | 3 || 2.5% || 0.25% || rowspan="4" | 4
|-
|-
| align="left" | 2 || 67 || 60% || 3% || +0.5% || +2%
| align="left" | 2 || 67 || 60% || 3% || 0.5%  
|-
|-
| align="left" | 3 || 69 || 80% || 3.5% || +1% || +4%
| align="left" | 3 || 69 || 80% || 3.5% || 1%  
|-
|-
| align="left" | 4 || 99 || 100% || 4% || +1.5% || +6%
| align="left" | 4 || 99 || 100% || 4% || 1.5%  
|}
|}
<br>
<br>
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*The Special Active Damage Increase will be at its weakest if there are 5 or more enemies and strongest against 1 enemy (+20%).
*The Special Active Damage Increase will be at its weakest if there are 5 or more enemies and strongest against 1 enemy (+20%).
*There is no actual indication that the passive/buff has activated as there is no buff icon present.
*There is no actual indication that the passive/buff has activated as there is no buff icon present.
*The skill damage buff is multiplicative.
<br>
<br>


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